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Design for Change is a global movement that cultivates the 'I CAN' mindset in every child.

Design for Change

location_on India
We are offering the world a magic formula! A simple four step framework to make every child graduate with the I CAN mindset – not by chance – by design! We call this magic formula - FIDS for KIDS! FEEL – empathy – nurture the heart. IMAGINE- ethics – grow the head. DO – excellence – use the hands collaborative action and agency. SHARE – elevation – inspire hope – I can , now you can too!
We have received more than 20,000 stories of change from 45 countries and have impacted 2.2 million students.

Kiran Bir Sethi, Design for Change Founder

Overview

HundrED has selected this innovation to

HundrED 2018

HundrED 2019

Creativity

HundrED 2021

HundrED 2020

Key figures

Innovation Overview

8 - 13
Age Group
2 000 000
Children/Users
72
Countries
2009
Established
Not-for-profit
Organisation
8 267
Views
Updated on November 24th, 2020
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about the innovation

What is Design for Change?

Design for Change firmly believes that all children have the ingredients to "be the change".

The vision of Design for Change is to ensure, by design, that all children grow with the “I can” mindset – the belief that they are not helpless, change is possible and they can drive it.

Every child has the right to express their views on matters that affect them and to have those views considered. Education systems have an opportunity to develop each child’s personality and talents to the full, to encourage the child’s respect for human rights, their own and other cultures, and the environment. In short, children should be empowered to be active citizens, able to make a change in the world. Academic competence and character development are the two most valued outcomes, for both educators and the public, yet the prevalence of standardized testing shows that academic competence is increasingly prioritized, leaving a lack of opportunity for a child to develop their unique personality and talents and to have their voice heard.

Since 2009, Design for Change has empowered children to be active change-makers in their communities. The goal is to create a learning environment that balances academic attainment with character development, focusing on passion and compassion, content and character, doing well and doing good. Design for Change is completely decentralized – the ideas for projects will come from the schools and communities themselves. This means any school around the world can adopt the key principles and utilize the method to suit their unique context and particular needs.

The four-step Feel, Imagine, Do, Share process used by Design for Change leads students to understand situations empathetically, imagine creative solutions and work collaboratively to put those solutions into action. The approach builds employability skills, such as empathy, collaboration, leadership, presentation. Through taking control of their own learning, children are able to unlock skills they didn’t even know they had. A 28% increase in overall grades and 39% increase of performance in standardized testing have been evidenced. In addition to academic improvements, teachers see their students become empowered, and are able to shift their practice from teacher to facilitator, as children become the driving force in their own education. 

Design for Change organizes an annual global conference, Be The Change, to allow young superheroes from across the world to showcase their stories of change and to inspire others with their determination and courage.

Design for Change has received much recognition for their work and have won 8 awards to date, including recently:

  • Winner of the Earth Prize, 2019, in Luino, Italy, in October, 2019
  • Winner of Lexus Design Award 2019, in Pune, in January, 2019
  • Awarded the Qimpro Award 2017 for Excellence in Education, in November, 2017

Children from over 40 countries around the world poured into Rome at the end of November 2019 to celebrate the first ever, all faith, inclusive 'I CAN Children's Global Summit'! More than 2,500 of these young superheroes, aged 7 to 17 years old, were the protagonists of this inspiring four-day event filled with celebration, creativity and sharing, that culminated in a special private audience with Pope Francis inside Vatican City's Aula Paula VI Hall.

Please watch out event glimpses: https://youtu.be/6eWA0ZPbGIk

Here is some explainer videos on FIDS (FEEL, IMAGINE, DO, SHARE):

1. FEEL: https://youtu.be/XKEFMBF0QbA

2. IMAGINE: https://youtu.be/jxsPoy5Sm8A

3. DO: https://youtu.be/pEd90FlQypw

4. SHARE: https://youtu.be/jeGLsYsHyko

Research

HundrED Academy Review

Love the focus on creative confidence! I also think they have taken on designing their own creative process model. The age range and scale appears ready to scale into other countries and contexts already.

- HundrED Academy Member

Already widely scaled. Development of creativity is inherent Design for Change is a global movement to the work.

- HundrED Academy Member
IMPACT & SCALABILITY
Research conducted by The GoodWork Project has reaffirmed the impact of the FIDS approach on the development of skills like collaboration, creative thinking and empathy. Design for Change partners with other organizations to bring the programme to as many children as possible.
Academy review results
Scalability
Impact
High Impact
Low Scalability
High Impact
High Scalability
Low Impact
Low Scalability
Low Impact
High Scalability
Read more about our selection process
Milestones

Achievements & Awards

November 2020
Creativity
May 2019
2000 views
November 2018
HundrED 2019
September 2017
HundrED 2018
September 2017
Innovation added to the HundrED
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Steps

Inspired to implement this? Here's how...

01
Feel
Learners take a close look at their surroundings, identify a problem they feel strongly about and engage with the community to scrutinise this situation through multiple perspectives, developing empathy in the process.
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02
Imagine
Tap into the wildly creative optimism inherent in children to visualise an ideal scenario and brainstorm ways to achieve it.
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03
Do
Young people get to step out of the classroom and put their ideas into action, redefining "failure" as "prototyping".
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04
Share
Learners are encouraged to share their stories with the world to enable other young people to say "I can!" too.
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