Jussi Kajala, COO
What is it all about?
3D printing, virtual reality (VR) and augmented reality (AR) will be standard equipment in future learning environments. However, merely obtaining the required equipment won’t get you very far. What’s needed is content that brings added value to learning, encourages obtaining knowledge while developing skills needed in the future.
At present, there are two issues facing the use of 3D technologies that the innovation aims to resolve: technologies are too difficult for a busy teacher to use and there is no appropriate learning content available. Together with Finnish schools, 3DBear has created smart learning content that utilizes 3D technologies in teaching.
3DBear’s gamified content can be accessed with different devices, for example with tablets or laptops. It has never been so easy to integrate 3D technologies into teaching.
3DBear consists of different learning modules that work well with multidisciplinary STEAM teaching (science, technology, engineering, art and math) in elementary school. The modules include everything from architecture to 3D modeling.
3DBear isn’t just an application or a collection of excellent teaching material, but a complete learning unit. 3DBear has been used in nearly fifty schools in Finland already. The schools testing 3DBear have not only succeeded in modifying their way of doing things, but have enabled students left behind in the conventional classroom to shine. Students who learn best through trial and error will benefit tremendously from 3D as a learning tool.
How do you implement it?
Get to know 3DBear
On the 3DBear website for teachers, you can find materials both for free and for purchase.Read more ›
The site contains educational videos, lesson plans, and a demonstration of the application. Begin familiarizing yourself with the fascinating world of 3D printing either on your own or with your students.
Familiarize yourself with the learning modules and lesson plan
3DBear includes several different learning modules that can be used in different subjects.Read more ›
Each lesson plan is comprehensive and applicable to different age groups. Lesson plans include homework assignments as well as distinct tasks for different types of learners, and templates for a learning diary and self-assessment.
The Architect learning module
In the architect game learning module students of all ages learn architecture using 3D printing and get to play an apartment rental game.
You can read through the Architect module’s lesson plan for free on 3DBear’s website.
The Avatar-learning module
The Avatar learning module allows students to create a virtual character or an avatar. The model explores 3D printing from the beginning of the design process starting with an idea, through the modeling process, to printing, and finally to post-processing the model prototype.
The possibilities are endless and your imagination will sweep you away!
Connect-the-dots game module
Connect-the-dots is an exciting VR-headset game, in which scales and number sequences are learned through multi-sensory learning methods. The scales can later be realized by 3D printing. Number sequences are in turn the basis of modern software development.
World of Shapes module
Using AR-technology students will be able to modify the surrounding world. Use the technology to redesign your home town or classroom!
Test the material
3DBear is available for free trial.Read more ›
To get 3DBear’s learning content (subject to change) for a two week trial, contact 3DBear at http://3dbear.io/contact/.
Purchase the service and begin!
If you like what you see, start using 3DBear to teach future technologies!Read more ›
Choose a preferred learning environment for your lessons and get the application with the help of the instructions found on the page. The instructions for downloading the application will be sent to your email.