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innovationThe Gaming Room
The Gaming Room is a space created and built in schools where learning takes place through games. The space functions as a new kind of learning environment both during and outside lessons.
innovationPress Start Academy
Press Start Academy is a groundbreaking after-school education concept where all learning takes place via play and games. Our programs are designed using gamification and game-based learning concep
Bullying and online behaviour changes through serious games
The project partners, coordinated by ITCL Institute of Technology (Spain), found proof that the use of serious games in education can be beneficial in supporting behavioural changes in young people. A