All After School Programs Artificial Intelligence Arts Integration Assessment Blended Learning Bullying Prevention Collaborative Learning Compassion Computer Programming Creative Thinking Critical Thinking Dance Design Thinking Digital Citizenship Displaced Children Drama Entrepreneurship Financial Skills Gamification Gender Equality Global Citizenship Language Learning Leadership Education Learning Environments LGBTQIA plus Literacy Math Media Literacy Mental Health Mindfulness Multilingualism Music Nature Numeracy Online Learning Open Resource Platforms Parents and Caregivers Personalized Learning Physical Health Play Professional Development Project Based Learning Real World Learning Robotics Rural Education Science Self-esteem Special Education Storytelling Student-Led Student Mentoring Student Voice and Agency Sustainability Visual Arts Whole-School Models
Aha!Well-being allows each child to benefit from physical activity every day in school in order to enhance learning and well-being. It gives the students relevant knowledge in neuroscience and the gro
A student centred classroom design, inspired by Starbucks, seeking to give students ownership of their learning and revitalize classroom environments. Flexible seating has been show to increase collab
innovationInvigos - Empowering everyone to be a good writer.
Invigos’ cloud-based writing tool offers ‒ unlike MS Word and Google Docs ‒ inspiration to get started and guidance to continually manage the complexities of creating a well-written text. Ultimately,
The innovation takes a holistic approach to game based learning. Adding game elements into teaching in any subject gives students the opportunity to influence their own learning in an inspirational wa
The Ippo unit is built on sessions about different strengths. These sessions can be part of lessons in any subject. This unit helps students recognize their own strengths and build their learning skil