innovation
Upcycler's Lab
Upcycler's Lab aims to bring about mindset and behaviour change around the environment through play based learning tools such as board games and DIY activity boxes. Our products are mainly for childre
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innovation
PleIQ - Smart Educational Solutions for Preschoolers
PleIQ creates smart educational solutions (physical and digital) based on Augmented Reality to improve early childhood education. From smart educational toys to smartbooks, PleIQ provides curriculum-b
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innovation
Project Prism
Project Prism, a team of graduate students at Carnegie Mellon University, created a free-to-play game to engage a generation of children to grow up with increased awareness and understanding for their
innovation
Impulse Neiry
Impulse Neiry is a bundle of hardware and software - virtual reality headset with built-in brain-computer interface, VR-games for education and application to track students progress. Our in-house BCI
innovation
Board Game Design Workshop for parents and teachers
Our workshop go through each step to create a fun and engaging game with ways to include learning into the game, and how to get their students to make their own game for a project-based learning. Indo
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innovation
Seppo
Seppo is an easy-to-use tool for teachers that makes lessons inspiring and motivating for students. Students solve problems in teams using mobile devices and teachers give feedback in real-time. Seppo
innovation
The Gaming Room
The Gaming Room is a space created and built in schools where learning takes place through games. The space functions as a new kind of learning environment both during and outside lessons.
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innovation
HoloLAB Champions
HoloLAB Champions is a virtual reality (VR) chemistry game show, where players complete lab experiments to become champions of lab practice. In the game, players interact with materials that replicate
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innovation
NoRILLA
NoRILLA is a new mixed-reality learning platform bridging physical and virtual worlds to improve children's inquiry-based STEAM learning, fostering their curiosity. Continuing research at Carnegie Mel
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innovation
NUSHU – Earthling News in 3D
A series of Augmented Reality adventures about international current affairs. NUSHU is an alien whose mission is to understand humans and send reports back to its own species. Students get to interact
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innovation
Fun China World
Fun China World (https://funchinaworld.com) provides learners an innovative learning experience with a game-based platform. Learners are immersed in a virtual China where they accomplish engaging ques
innovation
EarthCraft
EarthCraft is a international political simulation board game that divides a class into teams: six continents, Greenpeace, World Bank, the UN, Palestine, and Anonymous. Two students run the game. Stu