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innovation
PROJECT ROCKIT Online
PROJECT ROCKIT Online is built BY young people FOR young people and encourages students to self-reflect on previous experiences while simultaneously equipping them with credible and risk-free ways to
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innovation
Cyber Civics
Cyber Civics set out to answer a simple question: “How to help youth use technology safely and mindfully?” Today this in-classroom program is delivered by schools and community groups in over 40 US st
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innovation
Garfield's Cyber Safety Adventures
Garfield’s Cyber Safety Adventures comes in a ready-to-teach Educator Kit with everything you need for 30 students. From the lesson cartoons, to the comic books, trading cards and privacy stickers, th
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innovation
Bullying and online behaviour changes through serious games
The project partners, coordinated by ITCL Institute of Technology (Spain), found proof that the use of serious games in education can be beneficial in supporting behavioural changes in young people. A