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innovation
International Changemaker Olympiad (ICO)
ICO provides a platform for children in schools to identify social/environmental problems around them and launch change initiatives to solve them. Students participate in teams of 2-4, identify a real
innovation
Run, jump, learn!
Learning by doing is an effective way of generating in-depth understanding of a subject. Run, jump, learn! provides easy ways to incorporate physical activities into teaching.
innovation
Youth Work at Schools
This plan of action will bring school and youth services closer together. The aim is to foster a sense of community, enable participation, and facilitate early intervention.
innovation
Paths to Math
Paths to Math is an electronic learning path for math that provides ready-to-use learning materials and a lesson plan for ages 11-16. Students' mathematical thinking skills improve and the attitudes t