Cookie preferences

HundrED uses cookies to enhance user experiences, to personalise content, and analyse our web traffic. By clicking "Accept all" you agree to the use of all cookies, including marketing cookies that may help us deliver personalised marketing content to users. By selecting "Accept necessary" only essential cookies, such as those needed for basic functionality and internal analytics, will be enabled.
For more details, please review our Cookie Policy.
Accept all
Accept necessary
search
clear

The STEAM Design Process & Starfish Maker

Equitable, hands-on learning that builds future skills, creativity, and social-emotional development

The STEAM Design Process equips students in 400+ schools across Thailand with future-ready skills through low-resource, hands-on maker education. It fosters critical thinking, creativity, problem-solving, innovation, and social-emotional learning—ensuring accessibility, equity, and meaningful learning opportunities for every child, everywhere.
HundrED Global Collection
play_arrow

Overview

HundrED has selected this innovation to

HundrED Global Collection 2026

Updated September 2025
Web presence

1

Countries
All students
Target group
We hope to see students in Thailand and beyond develop skills and abilities which set them up for success in the future - both personally and professionally. Additionally, we want the STEAM Design Process and Starfish Maker concept to continue scaling up to impact more schools, teachers, parents and students.

About the innovation

Why did you create this innovation?

According to the World Economic Forum, it is expected that nearly 40% of workers’ existing skill sets will be transformed or become outdated by 2030. Education must focus on the skills and competencies needed for success, but schools generally emphasize the here and now. The STEAM Design Process enables students to develop these future-ready skills in order to succeed professionally as adults.

What does your innovation look like in practice?

Starfish Education has been utilizing and promoting the Makerspace concept in Thailand since 2017, coined as “Starfish Maker”. It developed the STEAM Design Process to use with this concept - a cyclical process that involves a set of steps – Ask, Imagine, Plan, Create, and Reflect/Redesign.

Starfish Maker empowers students to experience self-centered learning and opens up opportunities for students to experiment, try, and work independently. This promotes students’ confidence, allows them to discover their untapped potential, and enables them to independently practice problem-solving processes, transforming them into critical thinkers and effective problem solvers.

It can be used in different school contexts - abundant or limited resources, urban or rural, and focuses on cultivating future skills and competencies for learners and is achievable within the context of Thai schools. It can be integrated into existing curriculums with little change needed in the average school week.

How has it been spreading?

Initially run as an in-house innovation at Starfish School in Chiang Mai, Thailand, in 2018 we began to scale up to other schools, both public and private. Working together with various Thai government agencies and the Ministry of Education, we have to date worked with over 400 schools throughout Thailand to introduce the STEAM Design Process concept to students, teachers, administrators and parents.

Our status as a designated pilot innovation school by the Ministry of Education has further increased visiting schools and organizations which can learn more about this and other Starfish-made innovations.

If I want to try it, what should I do?

You can visit our website to learn more (www.starfishedu.org), contact us via email to arrange a meeting (info@starfishedu.org), or visit our Chiang Mai or Bangkok offices.

Impact & scalability

Impact & Scalability

Starfish Education equips students with 21st-century skills through a hands-on STEAM Design Process that fosters creativity, critical thinking, and emotional intelligence. Implemented in 400+ Thai schools, it bridges learning with real-world problem-solving. Its low-resource, adaptable model shows strong impact and global scalability.

HundrED Academy Reviews

The STEAM Design Process & Starfish Maker fosters future-ready skills through a practical design cycle, empowering students across Thailand. Impact is clear across academic, emotional, and social dimensions, supported by evidence from 400+ schools.

Successfully implemented in 400+ Thai schools, the STEAM Design Process & Starfish Maker's model is adaptable across diverse contexts—urban or rural, high- or low-resource. Its minimal tech requirements and government support make it highly scalable across education systems.

- Academy member
Academy review results
Impact
Scalability
Exceptional
High
Moderate
Limited
Insufficient
Exceptional
High
Moderate
Limited
Insufficient
Read more about our selection process

Media

This book compiles experiences from more than 90 schools across different regions that have implemented the STEAM Design Process in ways tailored to their unique contexts. It enables teachers to adapt their teaching methods while helping students learn effectively and develop 21st-century skills.
Parents who understand the STEAM Design Process can use a learning box to transform spaces at home into a makerspace, enabling all family members to enjoy learning together.
The STEAM Design Process gives students the freedom to learn, allowing them to work in small groups based on their interests. At the same time, they practice self-management, collaboration, and communication skills.
In the capital city, where resources are more accessible, there are still many students who need greater learning opportunities. With their imagination, students can transform inexpensive, locally available materials into creations of higher value. They feel joy and pride in being able to make their projects from start to finish.
In remote areas where resources are limited, students use locally available scrap materials, such as leftover fabric, together with tools provided in the makerspace to create their desired projects through the STEAM Design Process. The items they design and build can also be practically used in their daily lives.
The STEAM Design Process creates meaningful learning experiences for learners by starting from problems or personal interests, followed by imagination, planning, hands-on creation, and reflection with redesign. Students produce outcomes that meet their needs, connecting their learning and interests with real-life experiences.

Implementation steps

Ask
Identify problems or challenges. Learners begin by asking questions, observing, and discussing real-world issues.
Imagine
Students brainstorm ideas to determine various methods, formats or approaches to solve the problem.
Plan
Students make a plan and a to-do list to solve problems, design the detailed work process, and create a list of needed materials and equipment.
Create
Build prototypes or solutions using available tools and materials. This is the hands-on phase where learners turn ideas into tangible outcomes.
Reflect & Redesign
Test the solution, reflect on what works or doesn’t, and improve it. This step strengthens critical thinking and iteration skills.

Spread of the innovation

loading map...