Glenn Chickering, Head of Upper School, Green School Bali
Teacher-Gamer Revolution - using Role-Playing Games (RPGs) in Education
HundrED has not validated this innovation
Why did you create this innovation?
Originally developed as an extension of The Distinct Self Personal and Social Development Local Programme course cycle – a well-being curriculum program of life-skills electives for adult readiness at The English Montreal School Board in Quebec – RPGs in Schools program has now been adapted into the Wild Mind Training resiliency program for youth, 10 years old and older, up to adults.
How does your innovation work in practice?
Glenn Chickering, then Head of Upper School, Green School:
“The main objective of the most recent Introduction to Roleplaying Games class was to explore collaboration in our Middle School with kids 11-14. Students reported in an end-of-class survey, that among 15 collaborative skills they worked with they developed the most enrichment in communication, critical thinking, storytelling, creativity, empathy, risk assessment and a clearer understanding between general skill and expertise. Students were working on finding confidence alone, feeling stronger together and as a team – sharing responsibility for common goals. Role-playing challenged students to take initiative, consider each other’s perspectives and collaborate in a game simulation where their characters would only survive by working together.
The students had a blast: There was perfect attendance by all 12 students for the first five classes and 100% of them reported that they 'liked learning how to play role-playing games.'”
How has it been spreading?
In the last year we have successfully crowd-funded the Teacher-Gamer Handbook, developed the teachergamer.com website, and created 6 videos that highlight the program's implementation, experimentation and success at the world famous alternative school Green School Bali (in both high school and middle school), as a home school aggregate program for multiple home schools in Bali and also at Pelangi School Bali (middle school program).
All three RPG in Schools programs have been connected to Mindfulness ramps and Wilderness Conservation Trips life-skills development programs.
The Teacher-Gamer Revolution has also been successful as specialized community projects featured in the England with LIFEbeat UK youth camps and in Shanghai at Create
China Coaching Center.
If I want to try it, what should I do?
Get in touch with us at teachergamer.com for information on programs, books and training. Otherwise for general knowledge and connecting with teacher-gamers globally that are currently working with schools to bring RPGs into schools and learning environments join the "Teacher-Gamers and RPG Trainers" Facebook Group to ask questions, share your experiences and build partnerships.