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Storytelling and Digital Technology for Inclusive Education

Tai leverages the power of storytelling and digital technology to achieve inclusive education.

In Tanzania, 22% of girls aged 15–19 have ever been pregnant, showing how social barriers disrupt learning. Tai makes education more inclusive by combining co-created storytelling with a hybrid of traditional and digital approaches. Through animation, comics, audio stories, outreach, and Tai Academy, we help young people build skills, confidence, and agency.
HundrED 2025
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Overview

HundrED has selected this innovation to

HundrED Global Collection 2025

Updated April 2026
Web presence

2

Countries
Students lower
Target group
We hope to see education become more inclusive, engaging, and responsive to the realities of young people. Too often, education focuses narrowly on academic performance while overlooking the social barriers that shape whether children can participate, learn, and thrive. Through our innovation, we want education to respond to the whole learner by recognising that confidence, wellbeing, belonging, and social support are deeply connected to learning outcomes. We want to see learning environments where young people are not passive recipients of information, but active participants whose experiences, voices, and creativity matter. By using storytelling, digital tools, and multiple learning formats, we hope to make education more relatable, participatory, and accessible for children who are often excluded by one-size-fits-all approaches. We also hope to see greater recognition that academic learning cannot be separated from issues such as gender inequality, violence, stigma, disability inclusion, and other barriers that affect whether children can stay engaged and succeed. Our innovation aims to show that combining curriculum-aligned learning with social and behaviour change content can strengthen both learning and life outcomes. Ultimately, we hope to contribute to an education system where no child is left behind because the content feels distant, the method does not fit how they learn, or the environment around them does not support their growth.

About the innovation

Why did you create this innovation?

We created this innovation because too many adolescents are expected to learn and thrive in education systems that do not fully respond to the realities shaping their lives. In Tanzania, 22% of girls aged 15–19 have ever been pregnant, and the transition rate from primary to secondary school was 73.3% in 2024, showing how many young people face barriers at a critical stage of their education. Many also lack access to engaging, age-appropriate, and context-relevant educational materials that support both academic learning and life skills.

Through our work in schools and communities, Tai saw that conventional teaching and awareness approaches were often not enough. Information alone did not always lead to understanding, participation, or action, especially when issues affecting adolescents were shaped by stigma, silence, unequal gender norms, and exclusion. We realised that storytelling could do what traditional instruction often could not: hold attention, reflect lived experience, and make difficult topics easier to discuss without judgment.

We therefore built an innovation around Heart, Mind, and Village. We co-create stories with young people and combine storytelling, digital learning, and supportive systems around them. Through animation, comics, audio stories, Tai Academy with curriculum-aligned and SBCC content, and a hybrid of traditional and digital dissemination channels, we help adolescents build knowledge, confidence, life skills, and agency.

What does your innovation look like in practice?

In practice, our innovation combines co-created storytelling, digital learning, and community engagement to make education more inclusive, relevant, and engaging for young people. We work with adolescents and youth through an ongoing cycle of listening, co-creation, and feedback to identify the issues affecting their learning, wellbeing, and participation, then turn these into stories in formats they are naturally drawn to, including animation, comics, and audio stories. The content is developed in Swahili and, where relevant, English to make learning more accessible and contextually relevant.

We deliver the content through a hybrid of traditional and digital channels. In schools and communities, we use screenings, clubs, outreach sessions, facilitated discussions, and comic books placed in school libraries, supported by simple guidance for teachers, caregivers, and facilitators. Through broadcast, social media, and digital platforms, we extend access beyond face-to-face settings. Tai Academy complements this with curriculum-aligned academic content and SBCC content.

Inclusion is built into delivery. Audio stories support learners with visual impairments, and our co-creation process helps ensure the content reflects the experiences of those often left out. We also work with other education actors through the Tanzania Education Network to share implementation lessons and help inform wider education practice and system learning.

How has it been spreading?

Our innovation has spread through a combination of direct implementation, partnerships, media distribution, and digital uptake. It first grew through school- and community-based delivery, where young people engaged with our stories through screenings, facilitated discussions, outreach sessions, and comic books placed in school libraries. To date, our outreach programmes have reached over 100 schools and 100,000 students, allowing us to test and refine the model in real learning environments, with feedback from adolescents, teachers, and communities.

It has since expanded through a hybrid of traditional and digital channels. Our animation, comics, and audio stories have reached over 17 million people through broadcast, social media, and digital platforms, while Tai Academy extends access to curriculum-aligned academic and SBCC content beyond face-to-face settings. At the same time, collaboration with other education actors through the Tanzania Education Network is helping us share implementation lessons and feed practical insights into wider education practice and national system learning.

As a result, the innovation is spreading not only in audience reach, but also in institutional relevance and its potential to influence how inclusive, engaging learning is delivered.

How have you modified or added to your innovation?

Over the past 13 years, our innovation has evolved in response to the realities, feedback, and aspirations of young people in Tanzania. In our first three years, Tai operated mainly as an awareness-focused NGO. But as we worked more closely with adolescents, schools, and communities, we realised that information alone was not enough. Young people needed learning experiences that were engaging, relatable, and grounded in how they actually learn. This led us to pivot from a conventional awareness model to one centred on storytelling and digital technology.

Since then, we have built a hybrid model that combines traditional and digital approaches, recognising that children learn differently and that inclusion requires multiple pathways. Through animations, comic books, audio stories, music, school outreach, and digital platforms, we create different entry points for learning.

We also expanded the scope of the innovation by integrating curriculum-aligned content with SBCC content on issues such as gender-based violence, child marriage, teenage pregnancy, and disability inclusion. At the same time, we learned that collaboration is essential. We now work more closely with government, UN agencies, and local and international NGOs, allowing the innovation to grow in reach, relevance, and connection to wider systems.

If I want to try it, what should I do?

You can access our educational content through our digital learning portal and mobile App:
https://taiacademy.or.tz/
https://web.taiacademy.or.tz/

https://www.tai.or.tz/edutainment/explore-all

Impact & scalability

HundrED Academy Reviews

This innovation leverages storytelling and digital technology to address educational disparities, fosters community dialogues and empowers youth, thereby challenging societal norms and reshaping the educational landscape.

Its scalability is strong due to its use of both digital & traditional media, making it adaptable to various contexts. The innovation's engaging content & community-driven methodology can be easily replicated in different regions as well.

- Academy member
Academy review results
Impact
Scalability
Exceptional
High
Moderate
Limited
Insufficient
Exceptional
High
Moderate
Limited
Insufficient
Read more about our selection process

Implementation steps

Baseline Research
This step involves basic data gathering on a particular topic through a combination of desk research, literature review, and key informant interviews. The goal at this step is to determine the issue that will become the focus of subsequent steps in the process. Tai pays attention to making sure that both the scope and substance of the issue determined is a true reflection of the youth experience and the topic is one that young people and society both care about.
Composition
Once an issue has been defined in scope and substance, the next step is to develop a relatable storyline that young people will find engaging. Tai works with copywriters and other experts to develop a storyline and script, to define characters all of which are tested through a painstaking process of recitations and character rehearsals.
Content Production
Once the content has been fully developed, the content is now ready for production. For this, Tai works with a team of media and production experts to create animated movies and/or comics. These formats are chosen due to their ability to spark discussion and command the attention of young people- both of which are critical factors for successful engagement.
Content Dissemination & Engagement
Once production is complete, the last step aims to facilitate both dissemination and engagement. Various platforms are leveraged for this including social media, school debates, radio shows, and print media, among others. The key during this step is to reach as many young people as possible using preferred channels but most importantly to engage the target youth population and/or society in dialogue to drive learning.
MEAL - Monitoring, Evaluation, Accountability and Learning.
Tai gauges impact through comprehensive assessments, tracking engagement metrics for educational content, assessing behavioural changes in youth, evaluating school participation, measuring the impact of community dialogues on societal norms, and tracking long-term educational outcomes. This ensures a thorough understanding of the effectiveness and lasting impact of our innovative education initiatives.

Spread of the innovation

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