I created Sparky Beyond the Classroom to empower young people with the knowledge, skills, and values needed to drive positive societal change, addressing pressing issues like inequality, climate change, and social injustice, leadership, shaping a better future.
My goal is to shape a better future by equipping young people to become active citizens and change-makers.
Sparky Beyond the Classroom brings together young people, educators, and community leaders for workshops, mentorship, and projects focused on peace education, gender equity, climate action, and social justice. Participants develop skills, networks, and confidence to drive positive change in their communities and beyond effectively.
Sparky Beyond the Classroom is spreading through innovative education solutions, focusing on peace education, gender equity, climate action, and social justice.
We also hope to gain traction by providing hands-on learning experiences, STEM education, and mentorship programs to empower young people to drive positive change in their communities
Sparky Beyond the Classroom is spreading through innovative education solutions, focusing on peace education, gender equity, climate action, and social justice.
We also hope to gain traction by providing hands-on learning experiences, STEM education, and mentorship programs to empower young people to drive positive change in their communities
Sparky Beyond the Classroom has evolved to incorporate more interactive and inclusive elements, focusing on peace education, gender equity, climate action, and social justice to empower young people. Specific modifications include
- *Flexible Learning Approaches*: Utilizing flexible seating options, eg, classroom settings, to create a comfortable learning environment.
- *Sensory Integration*: Incorporating sensory activities, such as yoga or balance exercises, to help students manage their emotions and sensory needs.
- *Assistive Technology*: Leveraging tools like text-to-speech software or speech-to-text functionality to support students with diverse learning needs.
- *Personalized Learning*: Offering choices and autonomy to engage students and promote self-directed learning.
- *Real-World Applications*: Connecting classroom content to real-world scenarios to foster student engagement and relevance.