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Digital Influx. The world's first EdTech company to teach young people User Experience (UX) design.

location_on United Kingdom

Teach them how to think, not what to think.

Digital Influx introduces UX design to kids & teens through curriculum-aligned courses designed by Educators & UX Experts that incorporate Social Emotional Learning & align with the United Nations SDGs. Inspiring the next generation of UX designers, we aim to create a more empathetic & diverse global design community capable of solving complex problems, preparing them for the future job market.

Shortlisted
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Overview

HundrED shortlisted this innovation

HundrED has shortlisted this innovation to one of its innovation collections. The information on this page has been checked by HundrED.

Web presence

2020

Established

3.1K

Children/users

3

Countries
Target group
Other
Updated
August 2023
We hope by engaging in UX Design we can help children develop necessary cognitive skills, such as critical thinking, decision-making, and problem-solving, which can have positive implications for their mental health. These skills are crucial for navigating the complexities of life & can help children develop a sense of agency and resilience.

About the innovation

Why did you create this innovation?

As the world becomes increasingly digital, young people must understand the technology they are using & can harness its power to solve problems & drive innovation. The problem we are trying to solve is to bridge the gap between education & employment by providing our users with skills that will enable them to become future creators & empathic innovators by using the UX design process.

How does your innovation work in practice?

Digital Influx is a platform that offers a web-based UX design course focusing on the basics of UX & design thinking. The course is designed specifically for teachers & includes lesson plans, teacher notes, & additional resources to make it accessible to all teachers. By providing this content, Digital Influx aims to help support teachers learn & implement UX design principles in their classrooms.
Digital Influx has revolutionized e-learning by incorporating innovative teaching methods, fun games, hands-on activities, & new learning styles in a creative & unique setting, incorporating Social Emotional Learning, & design thinking & aligning with the United Nations' SDGs. The success of Digital Influx's courses has been significant, particularly in the USA, where the Texas Education Agency has now approved the UX curriculum. This recognition highlights the importance of UX design in education & its potential to enhance the learning experience for both teachers & students.

How has it been spreading?

Currently, we have 3000 users worldwide. UX design is a rapidly growing field within the tech industry, & it is quickly becoming an essential requirement for any company with a website or app.
Over the last 1-2 years we have secured corporate sponsors, including PepsiCo & Invision.
We believe in creating a dedicated education & recruitment platform that teaches UX design to children. Our goals for the next 2-3 years are to secure ongoing corporate sponsorship to fund these courses so ALL students can access these critical skills. By providing them with the necessary tools, knowledge, & opportunities, we can inspire & empower the next generation of UX designers, filling the current UX talent gap & ensuring the continued growth & success of the UX design industry.

If I want to try it, what should I do?

Suj Premachandran (suj@digitalinflux.com)
Chief Executive Officer at Digital Influx Academy
OR
Sign up for a FREE trial UX Course: https://digitalinflux.com/

Implementation steps

Teacher onboarding and professional learning:
Digital Influx modules, lessons, and activities provide onboarding and professional learning workshops for teachers. These workshops ensure that teachers are equipped with the necessary knowledge and skills to teach UX design to their students.
Student introduction and prerequisites:
Students are introduced to the importance of UX design, and the goals and outcomes of the course are explained. Prerequisites are established to ensure students have the necessary knowledge and skills to succeed in the course. Software and tools are made accessible to students, including portfolios, to allow them to create and showcase their work.
Introduction to UX design:
The course covers the UX design process, and various stages are discussed in situated learning lessons. Parts of the lessons are gamified to encourage student discovery and to foster UX language acquisition and conceptual understanding.
United Nations Sustainable Development Goals:
The United Nations Sustainable Development Goals are introduced as project guiding elements. This helps students see the broader impact of UX design and encourages them to create solutions that positively impact society.
Design thinking methodology:
The teachers should immerse students in the Design Thinking methodology, beginning with empathy to help students understand the user's perspective and develop solutions that are tailored to their needs.
Research techniques:
Students should be given opportunities to develop research techniques, such as creating and administering surveys and checklists and analyzing data and outcomes.
Personas:
The teachers should guide the students in creating personas to define the user's problems and pain points. This helps students better understand their users and develop solutions addressing their needs.
Project development:
Students should then apply what they've learned by working on a project using the UX design process and the Design Thinking methodology. The teachers should provide feedback and guidance throughout the project development process.
Project presentation:
Finally, students should present their projects to the class, and the teachers should evaluate the projects based on how well they address the United Nations Sustainable Development Goals and how well they follow the UX design process and Design Thinking methodology.
Positive impact:
By following these steps, teachers and students can successfully implement the course and develop their UX design skills while creating solutions that positively impact society.

Spread of the innovation

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