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Our first product, Puzzlets, uses tactile learning in real and virtual worlds to teach STEM topics to children as young as 4 years old.

Our technology effortlessly toggles between real and virtual worlds. Our coding game called "Cork the Volcano" can be played with BlueTooth enabled or USB connected devices. We have a math game "Abacus Finch" and art game "Swatch Out!" that teach STEAM topics as well. Finally, we have "Puzzlets for Dash" which uses our technology to control Dash the robot from Wonder Workshop.

Overview

Information on this page is provided by the innovator and has not been evaluated by HundrED.

2013

Established

-

Children

12

Countries
Updated
January 2019
2nd graders loved Cork The Volcano new coding game. Coding, problem solving, and like a video game? Big hit!

About the innovation

A fun, easy way to engage early learners in STEM!

"How do you ease back into the school week after break? Code some video games with Puzzlets" - Steel Valley School District, PA.

"I am so excited to have Puzzlets to use with my Kindergarten and 1st-grade Coding students. They are super easy to use with Dash. My 5-year-old cannot stop playing with this programming board. She loves all of the pieces and Dash follows her programs every time. Thank you for creating an easier platform for programming Dash for Preschool and early elementary students." - Park D.

Our platform offers a simple tangible solution for teachers wanting to introduce STEM to early learners. The first of it's kind, our technology can toggle between EdTech games on an iPad or completely screen-less interactions that just involve hardware to hardware pairing in the classroom.

Implementation steps

Our STEM Games

https://www.digitaldreamlabs.com/games

See how Puzzlets can help your Elementary School!

www.digitaldreamlabs.com/request-quote-math-art-bundles/

Spread of the innovation

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