Scott Cardwell, ImmerseMe CEO & Co-founder
Contact innovator
Using VR to learn languages.
ImmerseMe.co
location_on
Auckland, New Zealand
ImmerseMe (https://immerseme.co/) is about virtually stepping into a beautiful and authentic location to learn a language, so that when you travel to these wonderful places in real-life, you'll be prepared! Choose from over 3,000 interactive scenarios across 9 languages: German, Spanish, French, English, Japanese, Chinese, Italian, Greek and Indonesian.

If you can communicate then you can start to understand and empathise with other people, other traditions, other cultures, other ways of life.
Key figures
Innovation Overview
10
-
18
Age Group
75 000
Children/Users
45
Countries
2015
Established
For-profit
Organisation
1 387
Views
Updated on
February 25th, 2021
about the innovation
AUTHENTIC AND CONTEXTUAL
ImmerseMe aims to be the world’s best academic language tool.
- Content is differentiated into three levels: Beginner, Intermediate and Advanced.
- Learners are progressed through 4 scaffolded learning modes: Pronunciation > Dictation > Translation > Immersion.
- Choose from over 3,000 interactive scenarios across 9 languages: German, Spanish, French, English, Japanese, Chinese, Italian, Greek and Indonesian.
- The layout of lessons can be tailored to match your scope and sequence/curriculum plan.
- Examples include: ordering a baguette in Paris, buying a bento box in Tokyo or trying tapas at a Spanish restaurant.
ImmerseMe will prepare learners with the practical language skills they need to thrive as a global citizen.
Research
HundrED Academy Review
IMPACT & SCALABILITY
ImmerseMe provides a great way for language learning through direct immersion, without the need for traveling. Positive use of technology in language learning. It has demonstrated rapid growth in recent years with many accessible options to engage with the platform beyond virtual reality only.
Academy review results
Scalability
Impact
High Impact
Low Scalability
Low Scalability
High Impact
High Scalability
High Scalability
Low Impact
Low Scalability
Low Scalability
Low Impact
High Scalability
High Scalability
Media
See this innovation in action
Milestones
Achievements & Awards
September 2020
Launched VR compatibility
June 2020
75,000 students registered
May 2020
Hosted ImmerseMe Games with 139 schools during lockdown
October 2019
Reached 50,000 registered students
May 2019
McGill Uni research results released: ImmerseMe lowers anxiety, improves willingness to communicate
May 2019
Reached 40,000 registered students
November 2018
Awarded $7.2k grant from Callaghan Innovation (New Zealand's Innovation Agency)
July 2018
Uni of Arizona research results released: ImmerseMe improves listening, speaking and reading skills
June 2018
Reached 20,000 registered students
January 2018
Awarded $37k grant from Callaghan Innovation (New Zealand's Innovation Agency)
November 2016
ImmerseMe World Filming Tour completed: 9 countries, 5000 videos, 350 lessons created
November 2016
Awarded $5k grant from Callaghan Innovation (New Zealand's Innovation Agency)
September 2016
Raised $23.1k through Kickstarter
Map
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Steps
Inspired to implement this? Here's how...
04
Start your trial and watch your students' fluency improve!
Learners are progressed through 4 scaffolded learning modes: Pronunciation > Dictation > Translation > Immersion. Once students have proven mastery by completing all learning modes then they will have improved across all macro skills: listening, speaking, reading and writing.
I work with immigrants in the US and other countries, and I see how an innovation like this can offer an excellent opportunity for learners to practice and "feel" language.
- HundrED Academy MemberHigh impact due to a large number of users and widely shown coverage in different media of its use in learning. High scalability due to the ease of adoption by teachers and schools.
- HundrED Academy Member