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CatnClever

CatnClever is a AI-powered serious game that gives preschoolers a head start at school and for life.

CatnClever is an AI-powered, play-based app for ages 3–7 that builds foundational skills through engaging, game-like learning in math, literacy, SEL, and physical education. It detects early developmental delays, adapts to each child’s needs, and offers parents real-time progress insights. Winner of a $300K grand prize from the Bill Gates Foundation to localize and scale globally.
HundrED 2025
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Overview

HundrED has selected this innovation to

HundrED Global Collection 2025

HundrED Global Collection 2024

Updated April 2025
Web presence

2021

Established

22

Countries
Students early
Target group
Our goal is to improve early learning for a global audience, including refugees, across various languages and regions. We aim to lead in gamified preschool education, offering lessons in multiple subjects and developing an advanced adaptive learning tool. By leveraging novel GenAI tools, we’ll better reach diverse cultures and languages, while providing parents with trusted digital resources.

About the innovation

Why did you create this innovation?

Worldwide 50%-80% of children lack preschool education. In low-income countries, 10-12 kids share one textbook while digital device ownership is about 50%. This presents an opportunity for digital learning tools. Further, developed country kids spend up to 3 hours daily on low-quality apps (75%). CatnClever's mission is to provide access to quality early education to all children around the world.

What does your innovation look like in practice?

Our solution provides a high-quality gamified learning experience. We achieve this by working with experts in early childhood education, digital learning, game design, and storytelling. By applying AI techniques to our learning platform, CatnClever gives each user a personalized learning journey by identifying their strengths and weaknesses, and adjusting the exercises accordingly. The lessons motivate and encourage children’s engagement in various ways to address different learning styles: using game mechanics, incorporating movement exercises, socio-emotional prompts, and real-world issues to appeal to a range of children’s interests and aptitudes. Additionally, CatnClever supports the social integration of displaced children and helps them learn the languages of their new host countries.
We are committed to SDGs 3,4,5 & 10, and offer our app for free to families in need.

How has it been spreading?

In 2022, we launched CatnClever as a free app and transitioned to a Freemium model in 2024, introducing an annual subscription of €25, which was increased to €65 in 2025. With minimal marketing, we've reached 170K users globally, 30% of whom are from humanitarian regions where the app is free. In 2024, we were awarded a $300K prize from the Bill Gates Foundation to scale our impact globally and leverage GenAI tools for more effective content localization. Currently available in English and German. The user interface and parent dashboard are available in 10+ languages to help parents to understand better the app's purpose. We are expanding to Arabic, Spanish, and French, with a focus on Africa, the Middle East, and Latin America. We aim to reach €100K in revenue by the end of 2025.

If I want to try it, what should I do?

If you want to show our app to your child, please download the app from App Store or Google Play Store on your device, enter the age and the name of the child, and start the learning experience by tapping on the lighted object on the screen. The app gives immediate feedback through encouraging comments and helps the child to progress with learning, the achievements can be seen in Parent Dashboard.

Impact & scalability

HundrED Academy Reviews

Playful, methodical, simple and fun: it is a tool that children will quickly understand and easily get used to. What's more, recent songs and smileys have also been added. It is a modern, innovative tool

We are in a digitalized world, and younger children have access to devices. If they are already on devices, then having something educational to do is a plus. Having more than English and math is also a plus.

- Academy member
Academy review results
Impact
Scalability
Exceptional
High
Moderate
Limited
Insufficient
Exceptional
High
Moderate
Limited
Insufficient
Read more about our selection process

Implementation steps

How to play with the app
Please download the app from Google Play or Apple App Store, enter the information you are asked about your child, and start playing by tapping on the lighted object on the screen. Each lesson is a story with friendly animal characters. The lesson has 10 exercises which are done one by one, the child can progress to the next task if the previous one has been solved correctly. If wrong, the child is asked to repeat the exercise and gently guided by animals to find the right solution.
Parent dashboard
Parents and caretakers can see the learning progress of the child in the parent area: how many attempts were needed to solve the task correctly, what tasks the child liked or not liked, and what are the weaknesses and strengths of the child.

Spread of the innovation

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