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Board Games For Improved Learning Outcomes and Success Skills Training for Children, 0-18Yrs

place Nigeria

Redefining learning and translating education to fun, skills and solutions to African children.

Every year in Nigeria, Over 30M children experience education through rote learning. Rote learning makes education dry, lacking interest and void of skills and experience. At TAW ACADEMY, we design fun innovative learning tools that translate core subjects such as numeracy, literacy and STEM into fun lessons, improving learning outcomes in these subjects and developing success skills in children.

HundrED 2025
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Overview

HundrED has selected this innovation to

HundrED Global Collection 2025

HundrED Global Collection 2024

Web presence

2018

Established

60K

Children

1

Countries
Target group
Students basic
Updated
September 2024
The change we hope to see in Education in Nigeria and Africa as a whole is the switch from ROTELEARNING based curriculum to a robust fun, Skill and Solution based learning. We hope to promote a learning model that uses SDG4 (Quality Education) to achieve SDG1(No Poverty) Our robust goal is to build a quick online platform that will empower children with tangible and soft skills.

About the innovation

Why did you create this innovation?

I was a life-skills volunteer teacher for a World Bank project for 5 years (2010-2015) in a project called Eko Project, coaching over 60,000 children in about 80 schools during this period. I discovered that almost all the schools use rote learning which kills a child's thinking, does not equip children with skills (tangible and soft) and makes them see education as not fun and uninteresting.

What does your innovation look like in practice?

We came up with the idea of designing fun Board Games that teach core subjects such as English, Maths and STEM and improves learning outcomes in these subjects, but most importantly, these Board Games develop and improve success skills in children at same time. When children use these games, they use their thinking to come up with solutions to problems, strategise and lead while having fun. Within 2 years, CHEWA WORD BOX and MINDO NUMBERS BOX were tested on over 600 children between ages 5 and 18. Results from schools showed that children who used the tools at least 3 times a week had 80% improved scores in their subjects and developed strong problem solving skills and solution oriented thinking. We also tested the Educative Boards on 2 children that required urgent intervention in English, Maths and attitude to learning over a 3 month period. Both children showed a 60% improvement in scores and a drastic transformation of attitude towards learning. 97% of users had fun playing them.

How has it been spreading?

Our Board Games are used in 120 Schools and over 17,000 children. It was 70 Schools and about 14,000 children by early 2022.
We have just launched the CHEWA School and Chewa Children's Club for easy and faster access to schools and children. In 2 to 3 years we hope to recruit 200 to 300 schools and 15,000 to 20,000 Children into the club. This is to foster Success Skills Development and Lifeskills Mentoring in children using fun Educative Board Games.
We have requests from Schools and Parents to turn the Boards to Apps versíons too. We hope to achieve that in 1 to 2 years time.

If I want to try it, what should I do?

All they need to do is to contact Our Whatsapp line or make an order on Facebook or Instagram, or call our line to order a box. Alternatively they can get them in learning tools centres. They check the rules in the box and start playing. They can also get any of the links on YouTube on how to play. It takes an average child 3 to 5 minutes to understand the rules and flow of the Educative Boards.

Impact & scalability

HundrED Academy Reviews

Gamification stimulates engagement. Students supplement their core studies with games that solidify content knowledge and develop success skills. The tools are offline and promote cooperative learning, teamwork, and empathy in classrooms.

This play based learning materials are something that children are already using so it is easy to blend it with mainstream education making it much more impactful. As it spans across ages and multiple subjects it can reach a broader range of learners

- Academy member
Academy review results
Impact
Scalability
Exceptional
High
Moderate
Limited
Insufficient
Exceptional
High
Moderate
Limited
Insufficient
Read more about our selection process

Implementation steps

How To Play Chewa WORD BOX
Open the Box. Check the rule sheet or watch the quick YouTube video. Bring out the Board and set at the table or a Centre where participants can see the Board. Bring out the alphabets according to how they are packed. Add Consonants, Vowels and Masters Letters in required number on the Board. Start Playing, Winning and creating or learning.

Spread of the innovation

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