- In order to spread the awareness of protecting the environment and the seas among students, family members and local people through teachers by benefiting from coding and STEAM;
- To increase the capabilities of students and teachers in Beykoz in the fields of research, creativity and innovation.
In this project, a STEAM laboratory was established in Beykoz BİLSEM (The Science and Art Center in the Beykoz district in Istanbul/Türkiye) where 12 teachers were given in-service trainer training for 5 days. Robotic Coding and Production Skills workshops have been organizing in the STEAM laboratory. Also a library consisting of 100 books on marine life was prepared for various age groups in the STEAM laboratory, so that the target groups can use these sources for research and project development. It is planned to reach 2219 students and 301 teachers with the trainings. It is aimed that students from Beykoz's 12 public secondary schools will produce STEAM projects for the protection of sea and water by highlighting the concepts of creativity, environment, culture-art, technology and social responsibility. In addition to training, the project also includes coastal cleaning and various activities.
This project is the improved version of the “Students are Coding Water. H2O Goes to School!” project which won the “Pratt & Whitney E-STEM Awards 2023”. This can be regarded as the evidence that successful and useful projects like this target some part of today’s modern education’s requirements.
The protocols with project partners (Governmental bodies and local authorities), e-bulletins, TURMEPA’s website, social media platforms, magazine, annual report, etc will help disseminate the project. This project can create a model for future STEAM-based marine projects both at national and international level.
Preparing educational content on marine ecosystem, addressing environmental issues and offering some solutions to combat these problems, collaborating with local authorities like district national education directorates to organize schools or municipalities for some permissions etc., teaming up with STEAM experts etc.
We are open for further collaboration on similar projects.