Cookie preferences

HundrED uses cookies to enhance user experiences, to personalise content, and analyse our web traffic. By clicking "Accept all" you agree to the use of all cookies, including marketing cookies that may help us deliver personalised marketing content to users. By selecting "Accept necessary" only essential cookies, such as those needed for basic functionality and internal analytics, will be enabled.
For more details, please review our Cookie Policy.
Accept all
Accept necessary
search
clear

Project L.I.F.E.

Learning Is For Everyone

In India, over 150 million children attend government schools where science is taught through rote memorisation. We are changing that with educational escape rooms that make them think like scientists.
Shortlisted

Overview

HundrED shortlisted this innovation

HundrED has shortlisted this innovation to one of its innovation collections. The information on this page has been checked by HundrED.

Updated May 2026

1

Countries
All students
Target group
India produces the most engineers in the world but ranks 38th on the Global Innovation Index. That gap tells you everything about what our education system is actually producing: people who can follow, not people who can lead. We want to close that gap, starting from the classroom. The change we hope to see is a nationwide shift from a curriculum built around answers to one built around questions. We want a child in a rural government school to encounter a problem they've never seen before and instinctively think "let me try something" rather than "I don't know the answer." For teachers, we hope the change is permission, to let confusion exist, to trust that a student who is stuck is a student who is actively thinking, and that this is more valuable than a student who is passively copying. But the change we are most personally invested in is what happens to the rural student, specifically, the child who is starved of opportunities and whose potential is stifled. We want that child to leave our sessions, connecting what they learned to what they see outside their window, and using science to solve problems in their own community. Learning is not memorizing definitions off a blackboard, but engaging with the ‘why’ behind every lesson. We want to be part of the change that leads to future Nobel Laureates in science from our country, especially from the rural fragment. Learning by doing, for everyone.

About the innovation

Why did you create this innovation?

The moment that changed everything for us was a statistic in a newspaper: 98% of children are independent thinkers before they start school, but only 2% retain that quality by the time they’re 25. We couldn’t stop thinking about what happens in between. What does school do to curiosity? When we started visiting government schools across India for Project L.I.F.E., we saw it firsthand. A student in Kuppam could tell us the steps of the water cycle word for word, but when asked what she would do if the water from her lake was contaminated, she went silent. Not because she wasn’t intelligent, but because she had never been asked to think.

This gap, between memorising and reasoning, is what we set out to close. Traditional experiments in our workshops helped, but we kept feeling like something was missing. Students were still watching, still following steps methodically. We wanted them to be stuck, to struggle, to actually feel like scientists.
That’s what led us to escape rooms. The format is simple: it immerses you in a story, gives you constraints, and trusts you to find your way out. And so we started wondering, what if we brought that into science education? What if the scenario wasn’t “escape the room,” but “your village’s water is contaminated and you have twenty minutes to make it safe”? That’s when the idea crystallised. Science doesn’t need better teachers as much as it needs better context, and educational escape rooms contextualised to rural India is the way.

What does your innovation look like in practice?

Picture a classroom in a government school in Uttar Pradesh, India. There are no projectors or fancy equipment. A volunteer walks in (with materials and clues), gathers the students around, and begins telling a story.

"Your village's only water source has been contaminated after a flood. People are getting sick. You have cotton from your home, stones from outside, and sand from the riverbank. You have twenty minutes. What do you do?"

What follows is unlike anything we've seen in a traditional classroom. Students argue. They form theories. One group tries layering sand first; another debates whether cotton should go at the top or bottom. By the time the twenty minutes are up, most groups have independently arrived at a working filtration model, and more importantly, they understand why it works, because they built the logic themselves.

This is the core of our escape room methodology. Each module is built around a scenario with real-world stakes, a constrained set of materials available in any low-income setting, and a structured inquiry arc that mirrors the Scientific Method: observe, hypothesise, experiment, conclude. Every module is printable on a single sheet, requires no electricity, and can be facilitated by a trained peer mentor, not just a teacher.

How has it been spreading?

After our fifth session in a government school in Bangalore, teachers who observed the session asked if we could come back and train senior students to run the modules independently. That led to the creation of our peer-to-peer model: we train students in grades 10 and 11 to facilitate escape room sessions for their juniors, which allows our methodology travels without us.

We've since rolled out modules across schools in 9 states through our volunteer network of 20+ young people from Kashmir to Gangtok who run these sessions and gather feedback that we use to refine each module. At L.I.F.E. Luminate, our science fair co-hosted with the Agastya Foundation in February 2025, over 300 students who had gone through escape room modules presented their own STEM solutions to local problems, which is proof that the methodology doesn't just teach concepts, it builds the instinct to apply them. We’re still refining and improving our modules, and working towards permanently integrating this into government school curricula.

How have you modified or added to your innovation?

The original escape room concept was simple: one scenario and one solution. What we quickly realised is that students are far more capable than a single-answer format gives them credit for. The first modification we made was introducing branching decision points, moments in the scenario where students choose between two approaches, and each choice leads to a different experimental path. This meant no two groups had the identical journey even within the same module, which forced richer discussion and comparison when groups shared their results at the end.

We also added a storytelling layer that we call the "Stakes Card", a physical card given at the start that grounds the scenario in something emotionally real. Instead of just "contaminated water," the Stakes Card tells students that a child in the village is ill and the family has no money for bottled water. This sounds like a small detail, but it fundamentally shifts how students engage. They stop treating it as an exercise and start treating it as something that matters.

The most significant evolution has been the development of a facilitator guide designed specifically for peer mentors, senior students with no formal science training , so that any school with a trained student leader can run these modules independently.

If I want to try it, what should I do?

If you're a teacher or school coordinator, reach out to us at learningisforeveryone.life@gmail.com and we'll send you a module pack. Each module is a single printable sheet with the scenario, the materials list, facilitation notes, and the underlying science concept mapped to it. Everything on the materials list costs under ₹100 and can be found at home or in any local market. You don't need a lab or any prior training. All you need is a room, some students, and the willingness to let them struggle productively.

If you're a student who wants to run this for your school or community, our peer mentor model was built for exactly you. We'll walk you through facilitating your first session over a short onboarding call, and you become part of our volunteer network across 9 states.

If you're an NGO, museum, or community organisation, we can co-design a module around a challenge that's specific and relevant to your community so the science feels personal.

And if you just want to see it before committing, you can watch our students run a session, just email us and we’ll coordinate a visit to the nearest partner school.

Implementation steps

Contact Us
Reach out and tell us about your school or community. We'll match you with the right module based on what's locally relevant.
Print and Prepare
Print the single-page facilitator sheet. Gather the materials listed; everything is available at home or costs under ₹100.
Set the Scene
Read the scenario out loud to your students. Hand them the materials. Start the clock. Don't explain anything yet.
Step Back
Let them struggle. Circulate, ask guiding questions, but don't give answers. The confusion is where the learning actually happens.
Share Solutions
Once groups reach their conclusions, bring everyone together. Let students explain their reasoning to each other; peer explanation cements understanding better than any lecture.
Name the Science
Now you connect what they just did to the curriculum concept. Show them they reasoned through something real before they were ever given the formula, working as scientists.
Give Us Feedback
Fill out our short feedback form so we can refine the module. You become part of building this, not just using it.

Spread of the innovation

loading map...