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An award-winning, patented mixed-reality platform bridging physical and virtual worlds to improve children's inquiry based STEAM learning

NoRILLA

Pittsburgh, PA
NoRILLA is a new mixed-reality learning platform bridging physical and virtual worlds to improve children's inquiry-based STEAM learning, fostering their curiosity. Continuing research at Carnegie Mellon University has shown that NoRILLA improves children's learning by 5 times compared to equivalent tablet or computer games while also increasing their interest & enjoyment.
Introduction

What is NoRILLA?

“I love that NoRILLA uses technology in such an engaging, communicative and non-isolating way. I'm not a scientist, I'm not a scientist by any stretch of imagination and I love science and I love to teach science, but I feel like I'm limited by own limitations in the science world. To have something like this that supports and backs up and lets the kids and myself all learn together is genius! ”

Teacher, Boston

Teachers and administrators are challenged every day to engage, excite, and build success with children in the sciences. We know that many of the plentiful 21st century jobs will require critical, deeper thinking, and problem solving skills in STE(A)M, but children lose interest in science by the 3rd grade. That’s where NoRILLA excels.

NoRILLA (Novel Research-based Intelligent Lifelong Learning Apparatus), developed and built on proven research at Carnegie Mellon University (CMU), is a patented, award-winning mixed-reality system bridging the advantages of physical and virtual worlds to improve children's inquiry based STEAM learning, based on national standards. It provides personalized interactive feedback to children as they experiment and make discoveries in their physical environment, fostering their curiosity.

Continuing research at Carnegie Mellon University with hundreds of children has shown that NoRILLA improves children's learning by 5 times compared to equivalent tablet or computer games while also increasing their interest & enjoyment. Also, our research has shown that having our intelligent AI-based guided inquiry layer on top of physical experimentation improves children's learning and engagement significantly compared to traditional maker spaces or museum exhibits.

Below you can see a video of kids interacting with NoRILLA at local schools and museums and teachers/administrators talking about their experience with it: https://www.youtube.com/watch?v=LorLd_6lALE. We have been working with many school districts including Montour School District, Elizabeth Forward, Trinity Area School District, Deer Lakes School District, Bethel Park School District, Pace School (for kids with special needs), etc as well as museums like Children's Museum of Pittsburgh and Carnegie Science Center and informal learning spaces like IKEA and Bright Horizons. We are also dedicated to working with underserved communities such as Headstart programs and Boys and Girls Clubs to reach children that don't have enough opportunities.  Our goal is to scale this experience to make it beneficial for many others around the world...

NoRILLA can be used to teach children a wide variety of interdisciplinary STEAM concepts including early physics principles, inquiry, balance and stability, measurements, geometry, symmetry, volume, proportion, scientific curiosity, ratio, graphing, probability and critical thinking based on national standards. It also encourages 21st century skills like collaboration, persistence and resilience. With generous support from Grable consortium, we have also created a curriculum including 15+ lesson plans with a consortium of schools in the Pittsburgh region. As we develop new modules on the NoRILLA platform, we also provide these to schools/centers that already have our base platform.

We have also received multiple awards including Mister Rogers Scholarship (Emmy's College Television Awards in New Media for Children), Golden Award in Cultivating Curiosity at Reimagine Education, grants from Grable Foundation, Sprout Funds, EQT Foundation, PNC Foundation and National Science Foundation (NSF) in Advanced Informal Science Learning and Accelerating Innovation Research Technology Transfer.

You can find more about our awards and press below:

https://www.norilla.com/awards

https://www.norilla.com/press

Twitter: https://twitter.com/NorillaLearning

Website: www.norilla.com

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Quotes from some children using NoRILLA:


“I wish all our science classes were fun like this!” 


“I never thought something we do at school could be so much fun!” 


“Can you make one for my birthday? I can trade my toys“


“This is like the next version of smart boards!”


"This is the best day of my life!"


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Innovation Overview
4 - 12
Age Group
-
Children/Users
1
Country
2017
Established
-
Organisation
377
Views
Tips for implementation
We can provide all the resources needed for implementation.
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Media

See this innovation in action

NoRILLA at Carnegie Science Center
Families interacting with NoRILLA at Children's Museum of Pittsburgh
Families interacting with NoRILLA at Community Forge in Wilkinsburg
NoRILLA introduction
NoRILLA - Mixed-Reality Learning (AI) (@NorillaLearning) | Twitter
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NoRILLA at Elizabeth Forward School District
NoRILLA at IKEA
NoRILLA at Bright Horizons

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Achievements & Awards

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Steps

Inspired to implement this? Here's how...

01
Installation
Just contact us by filling out our contact form https://www.norilla.com/contact-form and we'll provide everything you need to implement NoRILLA at your location. It is designed to be portable, very easy to set up and intuitive to use for educators. We'll also help you adapt it to your context/needs.
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02
Teacher/Caregiver Professional Development
We provide a curriculum guide for classroom use that currently includes 15+ lessons. We'll come to your location to do a staff training/PD session.
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03
Use in your classroom or informal learning center
Students can work on NoRILLA in whole groups, small groups or individually. The teachers' guide provides various station activities and whole group activities you can implement in your classroom. It also provides complementary learning activities for the students not currently using NoRILLA.
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