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Validated, online, game-based assessment for 21st Century Skills

MirMe by LogicMills

location_on Singapore
MirMe is the world’s 1st validated, online, game-based psychometric assessment for 21st Century Skills. Validated by the Max Planck Institute (Berlin), the skills measured map directly onto best-practice curriculum frameworks found globally. Using a simple strategy game, MirMe improves participant engagement & provides automatic, objective scoring. Requires 45 min, ages 9-99.
Pliny the Elder
Difficile est tenere quae acceperis nisi exerceas.

Pliny the Elder

Overview

HundrED has not validated this innovation

Anyone can submit their innovation to HundrED Open. All information on this page is provided by the innovator and has not been checked by HundrED. Innovation page has been created by Mark Nowacki on September 24th, 2021
Key figures

Innovation Overview

ALL
Target Group
100 000
Children/Users
1
Country
2012
Established
For-profit
Organisation
32
Views
Updated on November 22nd, 2021
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about the innovation

Why did you create this innovation?

We had already developed successful interventions for teaching 21st century skills and had success in supporting Singapore's effotrs on the PISA test. As such we were intimately familiar with the difficulty in accurately assessing skills and set out to create a tool to do so. This tool is "MirMe®: online psychometric assessment of 21st century skills"

How does your innovation work in practice?

The MirMe® psychometric assessment for Situational Intelligence (‘SQ’) is the world’s first and only validated, online, game-based psychometric assessment for 21st Century Skills. Developed by LogicMills Learning Centre Pte Ltd, since 2012 it has been extensively tested by Max Planck Institute (Berlin), with more than 50,000 subjects aged 6-92 years. The 21st Century Skills map directly onto curriculum frameworks adopted by several ministries of education.
MirMe can be administered in 45 minutes. The test involves playing a simple abstract game, thus avoiding most issues associated with traditional self-reporting questionnaires. Its game-based format improves student engagement, leading to more meaningful results. Automatic, objective scoring eliminates problems of inter-rater reliability, while MirMe’s online delivery reduces manpower requirements. Age normed results allow accurate tracking of skills development and intervention over the course of a lifetime.

How has it been spreading?

The influence of LogicMills is perhaps best seen in Singapore’s performance on the special tests of the PISA exam (administered by the OECD). In 2012, Singapore students came 1st for problem solving skills; in 2015, 1st for collaborative problem solving; and in 2018, 1st in global competencies. Students who represent Singapore on the PISA exam typically go through either the LogicMills program or a white-labelled version of it.

Please see the Singapore Ministry of Education Report: “Explicit Teaching of analytical thinking skills (ATS) through games-based facilitation for all courses (in Primary and Secondary schools) for Higher academic achievement.” Ministry of Education, Singapore Innovation Fund $1.09m grant research project, completed September 2010.

If I want to try it, what should I do?

We would be happy to arrange trial licenses for the MirMe assessment and discuss possible interventions or training. Please feel free to contact us at mirme@logicmills.com

Milestones

Achievements & Awards

September 2021
Innovation page created on HundrED.org
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