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MAGOS

Engaging first language classes for every student, made possible by edtech accessible to any teacher

With MAGOS we ensure no first language class is wasted for no child. MAGOS is an innovative educational resource that transforms the primary first language classroom into a more motivating, personalized and collaborative learning experience for each child, enabled by a hybrid technology that is useful and easy for any teacher to use.
HundrED Global Collection
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Overview

HundrED has selected this innovation to

HundrED Global Collection 2026

Updated September 2025
Web presence

2022

Established

4

Countries
Students basic
Target group
We envision empowered school systems where every child has access to engaging learning experiences that ignite a passion for learning and unlock their full potential. A system where no child leaves without the foundational literacy and numeracy skills they need to succeed, regardless of their background.

About the innovation

Why did you create this innovation?

According to UNESCO, more than 50% of students leave school unable to read a story or do basic math. The founders of MAGOS have spent 15 years working to reduce this inequity in classrooms, earning a seat at the policymakers' table. Yet, when policymakers seek to induce significant change, they rarely find a scalable solution that works in the schools that need it most. The available innovations usually demand too much infrastructure, teacher training, money, and time to be feasible.

We created MAGOS to be a trusted partner for public education leaders, providing an adaptive, context-proof solution that measurably improves core literacy and numeracy skills, even in the most vulnerable classrooms, in a fast and efficient way.

What does your innovation look like in practice?

MAGOS is a game-based learning platform built on one core principle: to reach kids from all contexts, we need to make them intrinsically motivated. For that we made a game that is a learning platform and not the other way around.

In class, groups of students share a computer or tablet to access an intuitive, web-based platform with state-of-the-art UX design that challenges each student to explore a "land of magic" in perfect autonomy. Taking turns, each student is presented with a personalized sequence of reading, writing, listening, and grammar exercises that they must solve in weekly sessions throughout the school year in a collaborative manner.

From the teacher's point of view, MAGOS is a useful turnkey curricular educational resource, adapted to each student's level, pace, and motivation. By providing a level of complete autonomy to the students, the teacher can "multiply" in the classroom with the individual feedback the game provides, which also frees the teacher to support the students who need it most, while providing real-time data on each student's performance.

How has it been spreading?

MAGOS is already in use in 20% of public primary schools in Portugal and is now in most of the autonomous regions of Spain. We are proud to say that over 55% of the users of MAGOS are from disadvantaged backgrounds and 18% of them are benefiting from skill recovery learning pathways.
In addition to this adoption, other relevant results are the rate of effective use in the classroom, over 87% (4X the sector average) and the 100% retention of school clients.

This year, Class of Wonders (MAGOS owner company) won a Portuguese public tender to scale MAGOS technology to 100% of Portuguese students, to reach the milestone of 1 Million users in 2026.

We are currently piloting with states in the Middle East and LATAM markets (through established local partners) and will be competing in new public tenders (in a scale to serve +100k users in each of the tenders) until the end of 2025.

How have you modified or added to your innovation?

We have strategically evolved our base version to be fully digital, with the physical book now serving as an optional add-on. This pivot was driven by our data and user feedback, which showed that a digital-first approach is more effective for younger grades (1 and 2) and far more scalable in general. The hybrid version, with its immersive physical book, remains a powerful complement for grades 3 through 6, offering a unique, blended learning experience. This evolution demonstrates our commitment to delivering a solution that is both highly effective and adaptable to the real-world needs of diverse schools.

If I want to try it, what should I do?

For Teachers in Spain and Portugal

If you are part of a public school in Spain or Portugal, you can start using our freemium versions of the curricula in Spanish, Catalan, and Valencian. Register your class at:
https://magos.website/info/

For Public Policy Leaders

If you are a public policy leader or a representative for innovation in public education, please contact us at info@classofwonders.com or on LinkedIn to book a meeting with us.

Impact & scalability

Impact & Scalability

MAGOS effectively boosts foundational literacy and student motivation through its hybrid mix of print and gamified digital tools, proving impactful across diverse learners. Its low-cost, teacher-friendly model scales well through public schools and partnerships. With stronger literacy outcome data and clearer adaptation guidelines, it could expand confidently worldwide.

HundrED Academy Reviews

MAGOS boosts student motivation, performance, and digital-social skills through collaborative, gamified first language learning; fosters peer interaction, teamwork, and engagement. Visible improvements reported by teachers within 8 weeks.

MAGOS scales easily via partnerships, with low tech needs and teacher-friendly tools. It is already in 20% of Portuguese public schools and is expanding to Spain, Africa, and Latin America.

- Academy member
Academy review results
Impact
Scalability
Exceptional
High
Moderate
Limited
Insufficient
Exceptional
High
Moderate
Limited
Insufficient
Read more about our selection process

Implementation steps

1. The teacher registers the class
The teacher registers the class, setting each student's starting point (it can be the expected level for the student's grade or lower if the student needs to recover previous skills).
The registration is easily done in the teacher's page in MAGOS.
When the registration is finished, the teacher can download the students' MAGOS access codes (see step 2).
2. The teacher gives each student their individual access code + the optional "Great Book of Magic"
After registering their class, the teacher only needs to download the students' individual access codes to the digital platform (see previous step 1) and share them with the students. If physical books were ordered, the teacher will receive them at the school address (one per student).
3. Students log in to the platform
Working in pairs and sharing a computer or tablet with an Internet connection, each student logs in to the platform using the unique access code provided by their teacher (which acts as a password).
4. Students play and learn in weekly classes
Sharing a computer or tablet (with Internet connection and shared screen function) with other students, each student in the class complete reading, writing, grammar, and listening gamified exercises, also collaborating with other students in the class through a peer learning feature.
The learning sequence presented to each student is responsive to the student's initial skill level and pace of progress throughout the school year.
5. The teacher monitors the students' progress
On the teacher page in the MAGOS platform, the teacher can access individual student performance data in real time.

Spread of the innovation

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