EDUINO was a direct response to the school closures due to the COVID-19 pandemic and the necessity to urgently develop much-needed digital educational materials. With the introduction of the concept of crowdsourcing of openly accessible resources for everyone, we wanted to shift the narrative among the teaching community, moving them from individual thinking into inspirational collective action!
EDUINO is a collective portal where educational materials are crowdsourced on a voluntary basis through the EDUINO community. The portal connects users to the EDUINO educational platforms, “EDUINO Schooling” and “EDUINO ECD”. There, they can select open and free verified video lessons for all educational levels These lessons are prepared by over 1000 teachers, on multiple languages and subjects based on the curricula. The portal offers professional development with video courses as well as increasingly popular webinars on topics relevant to the teacher of the 21st century. It also hosts a library of game-based activities building social-emotional competencies, for students aged 3-10, promoted by the EDUINO Gameathon.
Beyond the website, the most important aspect is the EDUINO community of educators, programmers, activists and parents who openly collaborate, co-create and support the mission to improve educational outcomes in one of the lowest-performing countries on the PISA table.
Through a series of open crowdsourcing calls, we developed and engaged our EDUINO community to create educational materials. Each educator received specific guidance, training, and framework. Our team takes care of the technicalities and categorization. Furthermore, all of the materials go through a process of verification and approval, which ensures the quality of the content and curriculum compatibility. To spread the innovation, we've also prepared Innovation in education a how-to guide to initiate innovative practices. Other results include 4 517 393 views on the 4723 video lessons, our webinars followed by 23 001 participants, with 4000 average viewers per event and a newly launched ECD platform, offering 144 play-based activities that support socioemotional dev.
More at: t.ly/XdbM
All of the materials can be accessed through the official website www.eduino.gov.mk or our media outlets such as our YouTube profiles, i.e Eduino Platform. Also, we love to share our knowledge! We invite you to learn about the process through our guides on good practices on how to use design thinking within education and guides on community sourcing and community development. More at: t.ly/X0jD