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World's First Trigonometry Based Board Game

Trigonik

location_on India
Trigonik is a strategy board game for two players in which each player races their respective 30 tokens from start to finish ( Anti-clockwise in Centre of the Board ) according to the rolls of two dies.
Inventor
Innovative Pedagogies that spread happiness are the future of Education.

Inventor

Overview

HundrED has not validated this innovation

Anyone can submit their innovation to HundrED Open. All information on this page is provided by the innovator and has not been checked by HundrED. Innovation page has been created by Nikhil Gehlot on April 15th, 2021
Key figures

Innovation Overview

STUDENTS
Target Group
400
Children/Users
1
Country
2020
Established
For-profit
Organisation
25
Views
Updated on May 18th, 2021
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about the innovation

Why did you create this innovation?

Maths Phobia and Anxiety is Highest in the world. Millions of Students suffer from Depression as they are not able to cope with the stresses of the old teaching methodology. Hence feel inferior throughout their life and not able to discover their hidden talents. When I look back to my childhood, I can relate to it and can’t stop myself from taking small actions that can make an impact.

How does your innovation work in practice?


Trigonik is a strategy board game for two players in which each player races their respective 30 tokens from start to finish ( Anti-clockwise in Centre of the Board ) according to the rolls of two dies. The game will also be available in App format which will give digital access to the user. It is the first game based on trigonometry in the world. This comes with the proof that we have designed the world's first dice which have trigonometry functions on the dices. Educational Toys and games are proven to help in a child’s all-around development. They help increase a variety of essential life skills like critical thinking, problem-solving, decision making, creative thinking and collaborative thinking. Learning games for kids, however, are not limited to soft skill training but are now becoming a major part of mainstream education.

How has it been spreading?

We have so far piloted this project with more than 400 students and sold 200 boxes.

If I want to try it, what should I do?

You can visit our website to check out videos if you want to purchase out of India. Please drop me the mail at trigonikthegame@gmail.com

Milestones

Achievements & Awards

April 2021
Innovation page created on HundrED.org
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