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xRun

Turning Formulas into Intuition through Action

xRun is an interactive math learning game where students navigate along functions, graphs, and other mathematical structures to make real-time decisions. Direct interaction strengthens the link between formulas and visual intuition. A classroom study showed an average 20% improvement in post-test performance on mathematical function tasks, alongside increased voluntary engagement.

Overview

Information on this page is provided by the innovator and has not been evaluated by HundrED.

Updated April 2026
Created by

xRun

Visit Organisation's Site
Web presence

2025

Established

1

Countries
All students
Target group
Through the gamified delivery of content within an action world, I intend to reach the majority of students who currently lack interest in traditional math lessons. Beyond simple engagement, xRun provides critical diagnostic data for teachers. By analyzing the failure statistics collected during play, educators can identify specific knowledge gaps and plan their lessons around what students actually struggle with in real-time. In modules like Geometry or Functions, the game helps students develop a stronger visual intuition of abstract concepts. My goal was to create a deep motivation for playing that translates directly into a motivation for learning. While other educational apps use addictive hooks like daily rewards to keep players engaged, my reward system is based exclusively on student progress and their mastery of the topic. I hope to see a shift in education where "doing math" is no longer a passive chore, but an active, rewarding experience of self-improvement.

About the innovation

Why did you create this innovation?

The inspiration for xRun came from my personal experience learning mathematical functions in high school. Although students are taught both algebraic expressions and their graphical representations, many struggle to build a strong visual intuition of how functions behave in the Cartesian coordinate system. As a result, mathematics often remains abstract and disconnected from understanding.

I noticed that most traditional teaching methods and many digital learning tools treat mathematics as a passive subject, where students solve tasks without directly interacting with the mathematical structures themselves. This limits conceptual understanding and engagement.

To address this, I developed xRun as an interactive learning system where mathematics becomes part of the gameplay itself. In the functions module, for example, students directly interact with graphs by navigating along them in real time. Success depends on anticipating how the function behaves, turning abstract concepts into immediate spatial and visual decisions.

The goal of xRun is to strengthen intrinsic motivation by making mathematical understanding necessary for progress in the game. Instead of learning math for external rewards, students engage with mathematics as an active system they must understand in order to succeed. This transforms learning from passive repetition into an experiential process.

What does your innovation look like in practice?

In practice, xRun is used as a short activity within a mathematics lesson, either as a warm-up or as a formative closing task. It complements the existing curriculum rather than replacing it.

Students log in using anonymous nicknames and enter an interactive 2D environment where mathematical functions and structures form the game world. To progress, they must recognize and interpret graphical behavior in real time, such as changes in function shapes, shifts, or periodic patterns. Each level takes around two minutes, which allows for quick repetition and focused practice without long setup times. When students make a mistake, they immediately receive feedback in the form of a short explanation of the underlying concept. This creates a fast learning loop where students can directly connect errors with mathematical theory and try again instantly.

From the teacher’s perspective, xRun provides automated formative feedback. After a session, the system generates a data overview (Excel-compatible), showing which topics caused the most difficulties across the class. This allows teachers to identify learning gaps early and adjust their teaching in the next lesson.

How has it been spreading?

The software has been tested in a classroom pilot phase at Kantonsschule Uster, Switzerland, involving two classes with different mathematical backgrounds (one general academic class and one class with a stronger focus on mathematics). This allowed evaluation of the tool across different ability levels.
The project is currently in an ongoing testing phase in school settings, including Kantonsschule Uster and Kantonsschule Kreuzlingen, where it is being used in mathematics lessons to gather feedback and evaluate its classroom integration.

If I want to try it, what should I do?

If you want to try xRun, you can access it in two ways:

The browser-based demo version is available here: https://babak006.itch.io/xrunonline

For the full experience, including additional features such as the progression and login system, the downloadable version is available here: https://babak006.itch.io/xrun

Implementation steps

Initial Setup and Module Choice
The teacher introduces the specific mathematical topic (e.g., Quadratic Functions) in class. Students access the xRun web platform via their laptops and join the teacher's active session using anonymous nicknames. This ensures a high-safety, low-anxiety environment from the start.
Active Gameplay and Iterative Mastery
Students engage in an active gameplay session, navigating 2D-action levels where progress depends on interpreting mathematical graphs in real-time. By facing direct, immediate consequences for their inputs, students are forced to analyze mistakes and restart levels instantly.
Teacher's diagnostic
The teacher ends the session and accesses the real-time feedback data. The platform displays failure statistics that highlight exactly where students struggled. This allows the teacher to identify specific knowledge gaps and adjust the focus of upcoming lessons.