Why did you create this innovation?
Their strange appearances, unpredictable movements, and unusual abilities make them frightening opponents.
What does your innovation look like in practice?
The fear of monsters often comes from uncertainty because players may not understand what they are facing or how to stop it.
How has it been spreading?
This forces players to think carefully, hide, escape, or discover specific weaknesses before confronting them.
If I want to try it, what should I do?
Some monsters can move extremely fast, detect players through sound, or survive attacks that would defeat ordinary enemies.