Students are Coding Water. H2O Goes to School!
HundrED shortlisted this innovation
Why did you create this innovation?
As learning through experience would always lead to more permanent results, it was aimed to enrich the theoretical information with experimental approach. In this project, it was aimed to contribute to bringing up a generation who is more caring, responsible and conscious about the environment.
How does your innovation work in practice?
In practice a STEAM laboratory was established and students made 42 projects by integrating their STEAM and marine information. Within the scope of the project, the importance of sea and water was taught to the fifth and sixth-grade students in such a way to help them internalize the significance of the marine protection.
The jury, composed of specialists in their fields, evaluated the projects at online closing fair. The Projects were evaluated in 4 categories: the Most Scientific, Most Original, Most Sustainable and Most Applicable and the top 3 projects in each category (12 projects in total) were selected.
The rich content of the project prepared both for teachers and students was composed of presentations, books on sea and STEAM, the map on seas in Turkey, bookmarks, certificates, surveys, assessment and evaluation tests, educational videos etc.
How has it been spreading?
This project together with its resources can create a model for future STEAM based marine projects both at national and international level.
If I want to try it, what should I do?
We are open for further collaboration on similar projects.