We created PLAY after realizing during our Digital Transformation Leadership (DTL) trainings that younger children in Montessori settings were not adequately engaged in digital literacy activities. While older students quickly adapted to digital tools, early learners were left behind. PLAY addresses this gap by integrating digital skills into Montessori education, ensuring their participation.
In practice, PLAY introduces digital learning through gamified, age-appropriate tools integrated directly into Montessori classrooms. Children use tablets and digital platforms to engage in interactive, self-directed activities that align with Montessori principles of exploration and independence. For example, digital puzzles, drawing apps, and storytelling platforms help children develop problem-solving and cognitive skills while keeping their learning experience fun and engaging. Teachers and parents are also involved, receiving training and resources to guide children’s digital experiences both in school and at home.
PLAY has started gaining attention in Montessori schools across Nigeria, particularly in areas where digital literacy is becoming a priority. We are currently piloting the program with several schools, and early feedback has been positive. As more educators recognize the value of integrating digital literacy into Montessori education, we expect the program to grow organically through word-of-mouth, partnerships with educational institutions, and ongoing teacher training.
If you're interested in implementing PLAY in your school or classroom, you can reach out to us for more information on how to get started. We offer training for teachers, support for setting up digital tools, and access to our gamified learning modules. Contact us via email at metagenproject@gmail.com to learn more about how PLAY can benefit your pupils and help them become future digital leaders.