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Become a smart food entrepreneur with a board game!


location_on Moscow, Russia
Educational blended learning course to develop entrepreneurial skills for students 12 years old and older. It can be implemented both by individuals and by schools all over the world. The course is based on a board game about the food industry, in which each of its participants tries on the role of an entrepreneur by inventing new food products.
Azat Soultanov, head of the Cambridge International School, Armenia
The FoodAdvice game provides a unique opportunity to acquire important skills such as ability to work in a team, effectively communicate and present yourself and your ideas in a form of the game.

Azat Soultanov, head of the Cambridge International School, Armenia


HundrED has not validated this innovation

Anyone can submit their innovation to HundrED Open. All information on this page is provided by the innovator and has not been checked by HundrED. Innovation page has been created by Nikita Dodonov on March 26th, 2021
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Innovation Overview

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Updated on July 26th, 2021
about the innovation

Why did you create this innovation?

We have our own business accelerator for F&B startups and have been working with corporations for 6 years. The F&B industry is changing and companies need specialists with new skills to work in the digital era, also the industry will continue to grow due to population growth. Despite this fact there are no courses in schools which prepare students to be food entrepreneurs or work in a food company

How does your innovation work in practice?

The FoodAdvice course shows students how interesting the F&B industry is and helps them to form entrepreneurial skills in a familiar form, that of a game. Also our course helps schools and students all over the world to form and develop 4 C's of 21st century skills (critical thinking, creativity, collaboration and communication).

Our course is based on team interaction and designed to be taken in a group, its topics are systems thinking, teamwork, value proposition, MVP, AI and game design. The course consists of 9 games of 2 hours each and 8 homework assignments to do on the online platform between games, any game during the course can be conducted face-to-face (using the board game) and online (using the computer game). Also we have an individual 10-hours online course for school teams which shows them how to conduct games and launch our course for students both at school and outside it.

We are getting positive feedback from schools-partners and their students.

How has it been spreading?

We have partnered with about 30 schools in the last 6 months: we work with government schools in Russia, with international schools such as Cambridge International School, Heritage School, ILA Aspect, Cherwell Oxford College and with schools for children with disabilities in Russia. Also we play in FoodAdvice in food corporations and business clubs. Our goal for next 2 years is to launch our course in 100 schools and become a partner with at least 5 food corporations.

If I want to try it, what should I do?

Write us on our e-mail and we will contact you!


Achievements & Awards

March 2021
Innovation page created on

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