I created the Computer Rhymes Initiative to solve a simple but urgent problem: many young children in Nigeria, especially in underserved communities, struggle to understand foundational ICT concepts because the content is often too abstract, too technical, or not culturally relatable. As an ICT teacher, I saw pupils memorize definitions without understanding them.
I wanted to change this by blending technology education with something children naturally love-music, rhythm, storytelling, and play. Computer Rhymes was born from the belief that children learn better when learning feels like fun.
The initiative turns technical terms into catchy rhymes and simple animations that help children remember concepts easily and apply them in real life.
In practice, Computer Rhymes functions as a set of short, engaging songs that simplify computer concepts such as phishing, browsing, keyboard keys, storage devices, digital safety, and more. Each rhyme is accompanied by colourful visuals and simple animations designed for early learners. In classrooms, teachers use the rhymes to introduce new topics, reinforce lessons, or create interactive learning moments with clapping, chanting, and call-and-response activities. Outside the classroom, children can access the videos on mobile devices or through the upcoming Computer Rhymes app, allowing them to learn at home, in community centers, or during after-school digital clubs. The learning experience is joyful, memorable, and practical.
The initiative has been spreading organically through teacher communities, social media, and school demonstrations. After releasing sample videos online, I began receiving messages from teachers across Nigeria asking for the full series so they could use it in their classrooms. Parents also shared clips of their children singing the rhymes at home. My YouTube tech-education series helped introduce the idea to a wider audience. In Kano, several schools have already adopted the content during ICT and digital literacy sessions. The project also gained visibility through professional platforms, my teacher-leadership network, and education award engagements, which increased trust and curiosity. Each new rhyme shared sparks fresh interest and wider adoption.
Over time, I expanded the innovation beyond audio rhymes into visual and interactive formats. I am currently producing animated versions of all six completed rhymes and have designed the skeletal structure of the Computer Rhymes mobile app. The app will allow children to learn through songs, quizzes, mini-games, and colourful characters. I also added a “Tech Terms Series,” where I explain homophones and homonyms with tech meanings—content that complements the rhymes and supports the larger goal of making ICT simple for young learners. Feedback from teachers and students continues to guide ongoing improvements.
Trying the innovation is simple. Start by watching one or two Computer Rhymes videos to see how easily children engage with the songs. Teachers can play the rhymes at the beginning of ICT lessons or use them to review key concepts. Parents can play the videos at home to help children learn digital literacy in a fun, safe way. For schools or organizations interested in integrating the content, I can provide the full set of rhymes, lesson guides, and early access to the coming mobile app. Anyone interested can simply reach out, view the available videos on YouTube, or request a demonstration.
https://youtube.com/shorts/alwZpg1DNds?si=353w7la9MLPjmoKN