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Adopt A Problem

place Pakistan

Where Learning Solves Real Problems.

Adopt a Problem” turns classrooms into change labs where students pick one real community issue—like waste, water, or health—and spend the school term researching, analyzing, and creating practical solutions. It connects learning with real life, teaching students critical thinking, creativity, and civic responsibility. By transforming education from memorization to action, it empowers youth to be

Overview

Information on this page is provided by the innovator and has not been evaluated by HundrED.

Updated October 2025

2025

Established

1

Countries
All students
Target group
Through Adopt a Problem, I hope to see education evolve from memorizing facts to solving real challenges. I want students to see learning as a tool for impact — not just for grades. My goal is to build a generation of creative, empathetic, and critical thinkers who can identify problems and take action. Education should not only teach what the world is, but how we can make it better.

About the innovation

Why did you create this innovation?

I created Adopt a Problem because I noticed how most students study to pass exams, not to solve real-life issues. Schools often focus on memorization instead of imagination. I wanted to build a bridge between education and real-world impact — where students could use what they learn to bring change in their communities. Many social, environmental, and economic challenges in countries like Pakistan need young minds and fresh ideas. This innovation was born from the belief that students, when given ownership of a problem, can become powerful agents of change. Adopt a Problem inspires critical thinking, collaboration, and creativity by encouraging every learner to pick one issue and solve it — step by step.

What does your innovation look like in practice?

In practice, Adopt a Problem works like a project-based learning model within schools. Each student or small group “adopts” a real community problem — such as poor sanitation, food waste, gender inequality, or digital illiteracy. With teacher guidance, they research the issue, brainstorm possible solutions, and create small-scale action plans or prototypes. Schools can host monthly “Problem Showcases” where students present their progress. The process includes workshops on design thinking, teamwork, and presentation skills. It’s hands-on, interdisciplinary, and completely student-led — turning classrooms into incubators of real-world solutions and inspiring a sense of purpose among learners.

How has it been spreading?

Adopt a Problem started as a classroom idea but quickly gained interest from teachers and students who wanted to connect learning with social good. It spreads through schools, youth clubs, and online communities that focus on creativity and civic responsibility. Teachers find it easy to integrate into existing subjects like social studies, science, and economics. Students share their progress through social media, exhibitions, and local community events, inspiring others to replicate the model. The innovation’s flexibility allows any school — regardless of resources — to adapt it in their own way, making it a growing movement for educational change.

If I want to try it, what should I do?

Start small! Teachers can begin by asking students one simple question: “What problem in your community would you like to solve?”
Then, let students choose their problem, form small teams, and guide them through these steps:
1. Research the issue.
2. Brainstorm possible solutions.
3. Design a small prototype or plan.
4. Present findings in class or at a school showcase.
Schools can integrate Adopt a Problem into weekly lessons or use it as a yearly project. Anyone can try it with basic classroom resources — the key is encouraging creativity, empathy, and collaboration. You can even connect online with other schools trying the same idea to share success stories and inspire global action.

Implementation steps

Identify a Problem
Students explore their community or school to observe real issues such as pollution, water waste, or lack of awareness. Each group selects one problem they care about — this becomes their “adopted” problem.
Research and Understand
They collect basic information through observation, short interviews, or online research to understand the causes and effects of the problem.
Plan a solution
Students brainstorm creative ideas and design a small, realistic plan or prototype to help solve or raise awareness about the problem.
Take action
They implement their idea in a simple, safe, and practical way — such as a campaign, prototype test, or awareness activity — and record their progress.
Reflect and share
Teams evaluate what worked, what didn’t, and how it impacted others. They present their results at a “Solution Showcase” to inspire more students to adopt new problems.