In partnership with Supercell, HundrED launches the search for Global Learning Solutions on Digital Wellbeing
Today, HundrED announces its Spotlight on digital wellbeing in partnership with the mobile game development company, Supercell. All innovators, educators and organizations working in the field of tech and education are encouraged to share solutions or partner with the project.
Young people are spending more time with their digital devices, with 77% of 12 to 15 year old’s play games for around 12h a week (Ofcom, 2017). Saku Tuominen, the chairman and creative director of HundrED, rightly states that “it is becoming increasingly necessary for young people to adapt healthy habits when using digital devices so that they fully develop their mental, physical and social wellbeing.”
Between now and November 2019, the HundrED Spotlight is looking for innovations from around the world that both promote digital wellbeing and prevent known issues like online bullying, digital harassment and digital addictions (e.g. social media, gaming, content streaming etc.). Research will be conducted to understand what enables these solutions to become adopted by schools, NGOs and companies.
“Mobile games are a big part of people's digital diet these days. While we consider it a priority to keep our platform safe, we also agree that education needs to play a bigger role in learning about digital wellbeing. With this exciting project we will identify solutions to be implemented in schools.” states Jessica Hollmeier, the Anti-Fraud & User Safety Lead of Supercell.
Innovations that promote digital wellbeing are encouraged to submit their initiatives to https://hundred.org/digitalwellbeing. Submitted innovations then undergo a rigorous research process and evaluated HundrED’s three criteria on innovativeness, impact, and scalability. Additionally, they will also be required to have an educational element that promote an increased understanding of digital wellbeing.
Supercell (supercell.com) is a mobile game developer based in Helsinki, Finland, with offices in San Francisco, Tokyo, Seoul and Shanghai. Since its launch in 2010, Supercell has brought five games to the global market: Brawl Stars, Clash Royale, Boom Beach, Clash of Clans and Hay Day. Supercell’s goal is to make the best games – games that are played by as many people as possible, enjoyed for years and remembered forever. For more information, please visit: https://supercell.com/en/ or follow on social media: Twitter: @supercell and Facebook: https://www.facebook.com/supercell/