Gamification innovations

Gamification in education is an educational approach to motivate students to learn by using video game design and game elements in learning environments.
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Magical U: Emotional Intelligence game to develop 21st Century Skills
Magical U is a simple yet powerful system that allows a child to release negative emotions and memories from their subconscious. It enables them to connect with their feelings through pictures, expre
Inspirit
Inspirit contains hundreds of interactive and breakable 3D science models and environments. We are building a gamified interactive iOS STEM Education VR app (Duolingo meets Candy Crush) allowing stude
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ASIGNATURA RECREACIÓN INTERACTIVA PARA ESTUDIANTES DEL BACHILLERATO, SUS FAMILIAS Y COMUNIDAD
Proporciona a estudiantes herramientas para formarlos como recreadores de sus familias y comunidad, 3 lapsos de 3 meses c/u, 2 horas a la semana. Familias unidas con actividades. Alumnos del 5to año c
Ringbeller
Described as "TED meets Sesame Street" by Forbes, a 5-minute Ringbeller lesson is proven to improve behavior in kids, creating better attitudes about themselves, others, and school. “Relatable, enter
Upepo
When a child learns to make a paper plane and race it with their friends, they're not just having fun. They're making meaning of the world around them and their own role in that world. At Upepo we are
Trigonik
Trigonik is a strategy board game for two players in which each player races their respective 30 tokens from start to finish ( Anti-clockwise in Centre of the Board ) according to the rolls of two die
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innovation
Innovamat
Innovamat aim to be a global education company in the field of mathematics. We work intensively to bring the best Math practices everywhere. More than a 1,000 schools will be doing Innovamat as of Sep
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Kahoot!
Una plataforma de aprendizaje gamificado que permite que los profesores creen juegos divertidos para aprender en minutos. Los alumnos participan en juegos en casa o en el colegio y pueden incluso crea
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Kahoot!
A game-based learning platform that allows educators to create fun learning games in minutes. Students take part in games at school or at home and can even create their own. Kahoot’s mission is to unl
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Yrityskylä
All school children should have access to basic skills in economy and working-life. Yrityskylä -learning module helps pupils to be more prepared for further studies and working-life. It gives young pe
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Night Zookeeper
A digital learning tool that inspires children to create their own characters who live in a magical digital world. The focus is to improve writing skills through gamified learning.
innovation
Skolen Online - StudyOnline.school
With online classes taught by skilled teachers and the possibility to self-study we provide learning solutions for homeschoolers, students living abroad as well as for students not thriving in tradit