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BLAQ DEEN
Ambassador

BLAQ DEEN

Kenya

Blaq is a Global Citizen Visionary inspired to Safeguard The Interests of Children. He believes we owe it to our children to be more innovative together. Himself having created this safe path to the freedom of choice and being entitled to a supreme level of options possessing the power to change our world to make it a better place – being capable of providing for its sustainable development; He has taken up the responsibility to strengthen the mobilization of a global movement of engaged citizens and sustainable companies and stakeholders to create the world we want where all can live in Peace and Abundance. Guided by the utopian vision of Globalism’s total unification, Blaq sees a bright future for Africa – in collaboration with the rest of the world himself having roots in both divides. Equipped with more than 25 years’ experience in the music and entertainment/ business industry, Blaq is well-placed to understand complex systems that exist in bringing together all these dynamics.

Mpower Studio - Pittsburgh Obama Academy Makerspace
MPower Studio is a place full of endless opportunity to express creativity, to be innovative, to promote purposeful collaboration, and to be your best self. This high tech student-centered, project-b
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Lab4U
Lab4U leverages smartphone technology and develops inquiry-based learning experiences to ensure ALL students have access to a hands-on science education. Lab4U’s solutions--Lab4Physics, Lab4Chemistry,
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Drone-based Interdisciplinary Learning & Entrepreneurship Education
A pedagogical model integrating Science, Mathematics and Information Technology was established to connect drone technology to 21st Century Skills. While enhancing students’ STEM literacy, it also aim
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TingTing Poetry Education
A new way to teach traditional poetry education using music, art & television to create & use songs that are entertaining and appealing to children.
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Hello Ruby
Hello Ruby teaches programming in fun, creative ways by providing tools for children, parents and educators. The concept originally began as a successful children’s book that has now been published in
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innovation
INTO SCHOOL
INTO SCHOOL is a unique Finnish education concept & a complete teacher training program with the global goal of having creative and inclusive STEAM learning as an integral part of education. We bring
Thaki
We collect gently used laptops from corporations and institutions then wipe and load them with an operating system, software and a wealth of interactive educational content. We offer an offline soluti
Moomin Language School
Moomin Language School is easily adopted by any early learning organization wanting to teach English or Finnish to children between the ages of 3 and 10. The service combines a learning application wi
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Anji Play
Anji Play is a curriculum and approach to early education developed by Ms. Cheng Xueqin for the public early childhood programs of Anji County, Zhejiang Province, China. In the past five years, the An
innovation
Emerging Science Victoria (ESV)
Facilitated by John Monash Science School, ESV is a virtual interactive classroom providing a unique opportunity for Year 9 and 10 students to collaborate and study contemporary STEM subjects, regard
IMC Weekend School
IMC Weekend School is a supplementary school for children (aged 10-14) in underprivileged neighborhoods, often of immigrant backgrounds, in the larger cities of the Netherlands. Through a three-year c
innovation
SolarSPELL: Solar Powered Educational Learning Library
SolarSPELL is a portable, rugged, solar-powered digital library that increases access to educational information in offline, off-grid schools. SolarSPELL generates an offline WiFi hotspot, to which an
Research & Educational Center (REC)
The Research & Educational Center (REC) has been helping children to love science and make it the part of their lives since 2003. What is science? Science is an interest. Science is a fascinating subj
Sweet Tree Arts / Sweetland School
Creative thinking is at the heart of Sweet Tree Arts / Sweetland School. The business model and development of this small, rural, community arts center and arts integrated school in Maine has succee
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A Cafeteria Designed For Me
Student centred cafeterias serving healthy, nutritious food in settings where students want to spend time.
innovation
Opera TOTS!
The Opera Tots! program invites pre-K to 1st grade children to actively participate in learning new vocabulary, melodies, dances, rhythms, characters, and story elements of a child-appropriate version
innovation
Southold School's Magical Playscape
The Magical Playscape is a place where outdoor learning meets innovation and engagement. Our students plant & harvest hundreds of pounds of fresh produce each year that is eaten in the school cafe, wh
Roybi Robot
While technology has been evolving to meet the needs of a changing society, our educational practices are still based on early 20th-century philosophies. ROYBI is an AI-powered, educational companion
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JAM
When two first-grade girls came to their teacher with the idea to start a business that donates profits to charity, a maker-learning program became an incubator for young entrepreneurs. When the girls
Encounter Edu
We connect global issues aligned to curricula for teachers to develop knowledge, skills and experience in their students to become critical thinkers and engaged citizens. Our platform integrates acces
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NaTakallam
NaTakallam connects displaced people — including refugees from Syria, Iraq, Iran, Venezuela, and beyond — with students around the world, to provide affordable, flexible and tailored language practice
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Segni Mossi
A rule-bending method of creative education that brings together movement and art in workshops for learners and teachers alike.
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Reach & Match Learning Kit
Reach & Match Learning Kit was developed from postgraduate research to combat the global decline of braille. It empowers children with special needs and facilitates an inclusive learning environment.
innovation
The Techy Kids Show
What? A 20 min live show on Facebook every Monday with kids at the Ranaa Welfare Foundation, a show for the kids by the kids. every Monday kids will host the show and share different technology tricks
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innovation
Student Powered Solutions (SPS)
Student Powered Solutions (SPS) elevates teachers and propels students to take charge of their own learning by empowering them as partners with local businesses. Leveraging concepts from Project-base
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Liger Leadership Academy
Liger learners are taught to become 'Change Agents', to take initiative through an inquiry process by seeking real-world problems and creating solutions through a combination of project-based, experie
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innovation
Forest Schools
Forest School is a long term, child centred process that offers all learners opportunities for holistic development through regular, hands on learning experiences in a woodland style natural environme
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XtalksWORLDlistens
Global platform and coaching programme for young people with poor online connectivity, but unique first-hand experiences the world could learn from. We find and showcase the untapped wisdom of teens i
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innovation
Digital Citizenship+ (Plus) Resource Platform (DCRP)
Co-designing with and for youth, the Youth and Media team — with the help of internal and external experts, Youth Advisors (i.e., groups of youth from various contexts who help inform and shape Youth
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Checkology® Virtual Classroom
The News Literacy Project (NLP), a U.S.-based nonpartisan education nonprofit, empowers educators to teach students the skills they need to become smart, active consumers of news and other information
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Learning Space Design Lab (c) by Autens
Space matters! But how do we break away from traditional classrooms to create powerful, inspiring learning spaces for all? Learning Space Design Lab™ invites you to re-imagine learning environments ba
Kids Media Lab
The innovation of this project is the introduction of programming in a playful and creative way in kindergarten activities. It is important to know and explore programming languages that design new wa
innovation
Playing across Russia: The “4Д” project to revive the culture of neighborhood games
A group of Russian Early Childhood educators from different regions, winners of the L. S. Vygotsky Competition developed this project while attending the Summer School. This solution involved the crea
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Scientix
A community for teaching and learning science, technology, engineering and mathematics (STEM). Scientix promotes and supports a Europe-wide collaboration among STEM teachers, education researchers, po
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Chatta
Chatta is a method of teaching designed for use by both schools and families. The approach is very powerful for students with additional needs such as autism and dyslexia, for students learning new la
Outdoor Play and Learning (OPAL)
OPAL is a comprehensive, structured strategic school improvement programme for elementary/primary schools across the world. It provides 8 detailed training sessions spread over 18 months. They enable
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Mightifier
Mightifier is devoted to building psychologically safe learning environments for schools. Mightifier includes: character development and individual strength profiles for students, Well-being Pul
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innovation
Saunalahti school
This model helps you to build flexible and personalized learning opportunities. It centers on utilizing students' personal strengths and improving study motivation through ownership of learning.
innovation
Trash Heroes
In short, what we do is: 1. we cruise around the city with our bicycles 2. we clean up areas one by one, to make them better for dancing 3. we dance 4. we move on to our next destination Trash
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Co-Publishing Project : Inspire Taiwan children from remote schools learning motivation
Visual is the worldwide language.This project has already published two kind of Visual composition books which total amount are 6,000 copies. We combined smart phones, internet and social media. Child
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CommunityShare
CommunityShare transforms cities into human libraries through an online platform and offline relationships that connect local community expertise and knowledge to real-world learning experiences with
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Student Voice Hub
The Student Voice Hub (‘the Hub’) is an innovative and ambitious project designed by young people for young people. The Hub aims to bring students, teachers and everyone who is passionate about the op
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Empowerment and Digital Wellness
The #ICANHELP curriculum is a proactive curriculum specifically designed by teachers to prevent negativity and spread positivity and digital citizenship in schools. The lessons in the curriculum will
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innovation
Community Learning Labs
Community Learning Labs is a simple open source technology for collective thinking sessions aimed to launch the intergenerational dialogue to collectively construct education for desirable future. Lab
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Student Government Lotteries
Student Government Lotteries replace student elections, giving all students an equal chance to participate in student government and develop leadership and civic skills.
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Education Cities
In a rapidly changing world that moves from the pyramid paradigm to the network paradigm, the primary mission of Education Cities is to develop the art of collaborations – in the classroom, in school,
innovation
Inqui-Lab Foundation
By employing Design thinking in the classroom, we help students to tackle their problems with innovative solutions – building critical 21st century skills and making schooling meaningful. Through our
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Life Skills Assessment Scale
The Life Skills Assessment Scale (LSAS) has been developed by Dr. David Pearson & Dr. Fiona Kennedy. Their immense work has resulted in a paper co-authored by them along with Dream A Dream Cofounder,
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Makerspace Days
High-school students at the Eduzis School in Mettmenhasli set up a one-day workshop for sixth-graders. These workshops are run autonomously by the adolescents, the primary school children are introduc
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innovation
"SICOEM" Contextual System of Musical Training
SICOEM Basic system developed for more than 40 years of experience by Professor Próspero Reyes Cedeño used in Filarmonia Vallesana since 2012, substitutes the figure of the teacher for that of the tra
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innovation
Prospero
Want to fuse creativity and technology? Prospero enables the building of interactive dramas, curating the web into fictions populated with characters, dilemmas, conflicts and challenges designed to pr
innovation
Kaligo: Digital Handwriting Notebook
Learn&Go is a French start up which created a research-based learning application designed to help accelerate and innovate around how children between 3-8 years learn to write. The app uses a stylus a
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onecourse
onecourse is onebillion's response to the global education challenge: a comprehensive, personalised learning software, which enables children anywhere in the world to become literate and numerate in t
Global Challenges
All students in the Global Challenges course dive deeply into the UN Sustainable Development Goals to develop a global perspective and to discover a problem that they are passionate about solving. St
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Design for Change
We are offering the world a magic formula! A simple four step framework to make every child graduate with the I CAN mindset – not by chance – by design! We call this magic formula - FIDS for KIDS! FEE
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5 Areas of Development
5 Areas of Development is a practical model that changes the focus of education to be more holistic. The goal is to show that education must help learners actualise their potential in Cerebral, Emotio
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Initiative for Peace
An initiative to train young people to become peace-builders, with the aim of facilitating peace conferences for youth from areas of conflict or post-conflict, ultimately inspiring them to become peac
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Lyfta
Lyfta is an award-winning platform made up of interactive storyworlds; 360° spaces and soundscapes of real homes, workplaces and environments. In each storyworld, students can explore, unlock rich med
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(Don't) Guess My Race
(Don’t) Guess My Race makes learning about race and identity fun, educational and meaningful to everyday life while also increasing inclusion at school and sparking courageous conversations.
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innovation
GlobalLab
An educational platform dedicated to collaborative investigative learning where curiosity rules. GlobalLab takes the premise of project-based learning and expands the scope for data collection from th
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World's Largest Lesson
Standing alongside partners including UNICEF and UNESCO, we produce free and creative resources for educators to teach lessons, run projects and stimulate action in support of the Sustainable Developm
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Skateistan
Using the hook of skateboarding, Skateistan provides education to over 2,000 vulnerable children and youth (over 50% girls) across Afghanistan, Cambodia and South Africa. With safe places to learn an
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Engineering Brightness
Engineering Brightness impacts a real world problem, light poverty. 1.3 billion people suffer from unreliable electricity. Through creating lanterns students gain confidence in engineering, electro
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innovation
Touchable Earth
Touchable Earth promotes tolerance in gender, culture, and identity. It includes 100s of first person videos of elementary aged kids around the world sharing aspects of their lives. These include f
Parlay Ideas
Parlay is a discussion-based learning tool that allows Teachers to foster student-driven class discussions using a blended learning approach. Teachers can measure the quantity and quality of student c
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Global Oneness Project
The Global Oneness Project brings the world's global cultures alive in the classroom. They provide award-winning films and photo essays which explore cultural, social, and environmental issues and acc
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Maker Academy - Kidspire Vietnam
Maker Academy brings an equal educational opportunity, and re-designs a learning environment for Vietnamese orphan children. Using design thinking, project-based and personalized learning, hands-on ac