Search by category Virtual Reality
Lyfta is a rich media learning experience from Finland that invites pupils to have memorable, immersive experiences with real human stories from around the world. Lyft...
A suite of digital storytelling tools designed to accelerate learning by creating dynamic multimedia images, videos and 360° virtual lessons, building a visual and imm...
Multidimensional flashcards, powered by augmented reality technology, that enliven the learning processing by allowing students to witness animals and dinosaurs come t...
From High School to University
A model for creating personalized learning paths from high school to university using virtual reality.
Virtual Reality Hits American Classrooms!
Virtual Reality is making its way into US Classrooms. Lyfta, a Finnish-British virtual reality company that we selected to be a part of our 100 Inspiring Innovations in Education 2018, is being piloted in North Caroli...
Why Should Dyslexia Be Difficult?
Dyslexia can make education an up-hill battle for some students, but does it really have to be that difficult? From getting an earlier diagnosis to using new technologies to improve reading capabilities, innovative new practices a...
Get Up To Speed with Virtual and Augmented Reality in Education
We got to grips with virtual and augmented reality so you don't have to. Here's the fundamental things you should know.
The Future Looks Bright: Five Innovations Bringing Us The Future Of Education Today
Everyone knows education has been stuck in a rut for quite awhile now, but that's not true everywhere. Here are five of our favourite innovation...
Empathy is the Future Trend in Education
The return to a divided world has made people question why there has been a shift in popular mood towards intolerance, with many pointing to a lack of quality education as to why people have xenophobic opinions.
Implementing 3D Technology In Schools
'Pedagogy and 3D Printing' is a project that we’re trialling in Finland which helps to integrate 3D printing skills into the classroom as well as virtual reality and augmented reality.
Want To Be A VR Or AR Superstar? Here’s Our Top Tips To Create The Perfect Product For Education.
Want to create an amazing VR or AR experience for schools? Here's our top tips on how to create the best product possi...
Meet The UN's Latest Education and Learning Award Winner
The UN's Education and Learning Award Winner of 2017 also happens to be one of our 100 Inspiring Innovations! Come and meet them and find out how they're combining the newest technologies wit...
Future Technologies Are Creating A Better Age of Learning
Do future technologies improve learning? We take a look at the edtech innovations which work to make the classroom experience a fun and active learning environment.
The Tech Edit: 8 Ways To Introduce Worthwhile Tech Into The Classroom
Choosing which technology to incorporate into the classroom can be an overwhelming experience. Out of all the shiny products vying for your attention which should you ch...
Could Virtual Reality Help Dyslexic Students?
Serdar Ferit, Co-CEO of Lyfta, was holding a virtual reality workshop in London when he came across a startling surprise. One student with severe dyslexia found the virtual reality experience eradicated his rea...
Flipping The Future Of Learning
At Bett 2018, a collection of UK students took bravely to the stage to discuss ‘Flipping The Future'. They shared their hopes for the future of learning as well as discussing how digital advances should be integrated into their scho...