Search by category STEM
Opin (I learn) is an e-learning solution based on the best pedagogical practices and leveraging the globally popular games from Finland to share with the schools worl...
Weather Balloon Launches a 5th Grade Classroom to New Heights
As we finalized our nearly four-month weather balloon project and prepared for launch, our class was devastated by the sudden death of our most inventive student and t...
Inquiry-based Learning in Action: Science Tutorials
We established a 14-hour science tutorial course for Grades 9-10 students, which was comprised of many fantastic hands-on experiential lessons. Making good use of smal...
La Academia de Verano
The Academia de Verano is an intensive three-week experience where students ages 12-18 learn 21st century skills through engaging, project-based courses. By placing st...
Lab4U leverages smartphone technology and develops inquiry-based learning experiences to ensure ALL students have access to a hands-on science education. Lab4U’s solut...
Building the Town of NumberOpolis!
Imagination, global numeric linkages and recycled materials encourage students to experiment with math on their own terms. The multi-disciplinary one-day to full-year ...
Drone-based Interdisciplinary Learning & Entrepreneurship Education
A Finnish curriculum framework was adopted to cultivate students’ transversal competences under the theme of drone technology in Hong Kong. Students applied what they ...
We connect global issues aligned to curricula for teachers to develop knowledge, skills and experience in their students to become critical thinkers and engaged citize...
At Unruly Studios we're empowering kids to learn critical STEM skills through active, social recess-style play! Unruly Splats are stompable, programmable buttons that ...
Global Sky Partners
To provide sustainable, scalable education projects using robotic telescopes, we created Global Sky Partners. Global Sky Partners use Las Cumbres Observatory's unique ...
While technology has been evolving to meet the needs of a changing society, our educational practices are still based on early 20th-century philosophies. ROYBI is an A...
SolarSPELL: Solar Powered Educational Learning Library
SolarSPELL is a portable, rugged, solar-powered digital library that increases access to educational information in offline, off-grid schools. SolarSPELL generates an ...
Programa Adopte un Talento
PAUTA organizes workshops inside and outside schools to develop scientific thinking and promote scientific vocations since childhood. Our methodology is based on learn...
JAM is an after school making program that started in 2016 when two first-grade girls expressed a desire to use their creative skills to make items and then sell those...
Art education, the original makerspace, is reborn in the 21st century as the all-inclusive, cross-curricular, creative amalgam that it once was in the Renaissance. Us...
PHASE 4 Learning Center, Inc.
Breaking the school-to-prison pipeline through Innovative and unique approach of academic and career success. Focused on relationships, acceptance, tolerance and cel...
MAKESHOP is a research-based learning environment for children and families to make, play and design using “real stuff”— the same materials, tools, and processes used ...
Simcoach Skill Arcade
Youth are not aware of careers that may be a great fit, nor are they on a path to get there. Industry can't fill jobs with qualified talent. We are using free video ga...
Mentors in the Making
Low-income students are paired with STEM professionals to co-learn digital fabrication technologies, from 3D printing to CNC machining. The mentoring pairs meet once...
LINKKI, the simplest tool for kinetic design
LINKKI is an open-source construction kit and learning tool for kinetic design. Its simple, modular and gender-neutral design lowers the entrance barrier to STEM learn...
The Finch Robot - A Tool for Equity in Computer Science Education
The goal of the Finch Robot loan program is to reach students who may not have a chance to program a robot during their regular school day. Our free loans of Finch Rob...
Summer Dreamers Academy
Our goal is to reduce summer learning loss by showing students that learning can be fun. In the largest research study of its kind, we found that students who regularl...
NoRILLA is a new mixed-reality learning platform bridging physical and virtual worlds to improve children's inquiry-based STEAM learning, fostering their curiosity. Co...
Mpower Studio - Pittsburgh Obama Academy Makerspace
MPower Studio is a place full of endless opportunity to express creativity, to be innovative, to promote purposeful collaboration, and to be your best self. This high...
Computer Science Immersion
The Canon-McMillan School District believes computer science should be accessible for all of its students. And thanks to a unique co-teaching model, it is. Teachers an...
Each summer, 65 high school students from diverse backgrounds perform cancer research alongside and under the mentorship of over 100 world-renowned scientists at the H...
Arludo is developing a library of free interactive and engaging mobile apps where, through social interactions, students collect scientific data on the topics being st...
Green Hat Workshop have re-imagined block-play, as a creative event that engages students of all abilities. Pioneering play-based incursions for all ages, in Victori...
Emerging Science Victoria (ESV)
Facilitated by John Monash Science School, ESV is a virtual interactive classroom providing a unique opportunity for Year 9 and 10 students to collaborate and study c...
Maker Academy - Kidspire Vietnam
Maker Academy brings an equal educational opportunity, and re-designs a learning environment for Vietnamese orphan children. Using design thinking, project-based and p...
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How about making songs, visual art or electronic prototypes while learning the basics of programming and designing technology projects? 🎶🎨🤖 Mehackit offers a complete...
3D printing, virtual reality (VR) and augmented reality (AR) take Maker Culture and studying STEAM subjects at school to a whole new level. This model presents how to ...
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3D-tulostus, virtuaalitodellisuus (VR) ja lisätty todellisuus (AR) vievät maker-kulttuurin ja STEAM–aineiden opiskelun kouluissa aivan uudelle tasolle. Tässä mallissa ...
A community for teaching and learning science, technology, engineering and mathematics (STEM). Scientix promotes and supports a Europe-wide collaboration among STEM te...
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Green Bronx Machine
Green Bronx Machine builds healthy, equitable and resilient communities through inspired education, local food systems, and 21st century workforce development. Student...
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SHINE for Girls
SHINE for Girls empowers young women to value their own potential and capabilities within Science, Technology, Engineering, and Mathematics (STEM) by employing a uniqu...
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An award-winning ecosystem of hardware and software that makes it possible for any teacher, regardless of computer literacy, to deliver an engaging computer science an...
2 489 views
Creatica Lab challenge communities to rethink education through hosting immersive, hands-on creation makerspaces that leverage interactive technology and innovative de...
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A freeform model-making system that allows students to physically explore designs and bring their architectural projects to life.
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Classtime is a solution for teachers that complements in-class teaching with immediate feedback on every student’s level of understanding by asking questions and valid...
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Erase All Kittens
EAK is totally unique, because as players progress they can edit the real code that governs the game environment - building and fixing levels as they play. Kids can le...
Our technology effortlessly toggles between real and virtual worlds. Our coding game called "Cork the Volcano" can be played with BlueTooth enabled or USB connected d...
Carnegie STEM Excellence Pathway
The Carnegie STEM Excellence Pathway is built on the belief that school systems, individual schools, and departments can improve their STEM education practices through...
Girls of Steel Robotics
Girls of Steel is more than a robotics team; our mission goes past building robots for competitions. While building robots, we're building futures.
Expii is an online learning platform that lets students choose how to learn high school level math and science by providing multiple learning styles. Expii’s practice ...
We developed an ongoing lab space for ideas to be developed and tested out by student-led innovation and instruction. Our inspiration was drawn from global food inse...
We Need To Design A World That Is For Everyone (And This Is How We Can Do It)
As it stands, architecture is still an industry dominated by men from privileged backgrounds and this is dangerous because, as is the way with the ‘single s...
The Playgrounds Combatting Poverty in Ghana and Mali
Empower Playgrounds helps children in Ghana and Mali stay in school for longer so they can break out of the poverty cycle. How do they do this? Through sustainable technologies and light!
Is The Devaluation Of The Arts Responsible For The Rise Of Fake News?
The next generation will need to be critical thinkers in order to debunk the huge amounts of fake content they're bombarded with online and through traditional media out...
Take On The Giants of Education Maths and Literacy, Add A Little Fun
Literacy and maths – they’re the giants of education. Every school wants to do well in them and every student needs good grades in them for jobs and university applicatio...
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5 Ways To Take Your Professional Development To The Next Level
January might bring you a new term, a new school year or a fresh year on the calendar. If you're making resolutions to shake up your teaching practices and reignite your passion f...
Hammad Nazir: Innovations Give A Sense Of Excitement
Hammad Nazir is a teacher of Computer Science in the UK. Here he shares with us his thoughts on the future of learning and what makes an exciting classroom environment.
The Ninth SOLE Has Opened!
The ninth SOLE (self-organized learning environment) research lab has been opened. The approach of SOLEs can be revolutionary for classrooms the world over. SOLEs were inspired by the notion that if children have access to the internet they c...
Introducing The Wonders Of The Universe… To Four Year Olds
Some might think that four year olds are far too young to learn about astronomy and space science, but Universe in a Box makes it a creative and beautiful experience! Check out one teacher...
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Why We Need Both STEM And The Arts
We're presently living in a world where the arts and humanities are separated from science and technology. The outcome is giant tech industries that don't account for our humanity and that add to a polarised world. We need to cha...