Search by category STEAM

Innovations

innovation
Remake Learning Days Across America
RLDAA is a multi-day festival designed to help parents, families, and caregivers engage in innovative education that youth experience when they make, code, play, desig...
Creativity, Family Engagement
Ribbon HUNDRED 2019
innovation
Engineering Brightness
Engineering Brightness impacts a real world problem, light poverty. 1.3 billion people suffer from unreliable electricity. Through creating lanterns students gain c...
Global Citizenship, Sustainability
innovation
Mehackit Atelier
How about making songs, visual art or electronic prototypes while learning the basics of programming and designing technology projects? 🎶🎨🤖 Mehackit offers a complete...
Project Based Learning
innovation
Bookbag Tours - The World is our Classroom
BookBag Tours allows educators to have the opportunity to spend time in an international classroom, assisting, observing, and teaching with an international teacher. ...
Professional Development, Project Based Learning
Ribbon HUNDRED 2019
innovation
INTO SCHOOL
INTO SCHOOL is a unique Finnish education concept & a complete teacher training program with the global goal of having creative and inclusive technology-supported STEA...
Creativity
innovation
Teaching Core Academic Concepts Through Theater and Dance
How often does a teacher tell their students to get out of their seats and dance around the classroom? That's exactly what students in grades 3-6 at Turner Intermediat...
innovation
Puzzlets
Our technology effortlessly toggles between real and virtual worlds. Our coding game called "Cork the Volcano" can be played with BlueTooth enabled or USB connected d...
Arts
innovation
Expii Inc.
Expii is an online learning platform that lets students choose how to learn high school level math and science by providing multiple learning styles. Expii’s practice ...
Open Educational Resource
innovation
Aquaponics System
We developed an ongoing lab space for ideas to be developed and tested out by student-led innovation and instruction. Our inspiration was drawn from global food inse...
innovation
Computer Science Immersion
The Canon-McMillan School District believes computer science should be accessible for all of its students. And thanks to a unique co-teaching model, it is. Teachers an...
innovation
Underwater Rovers
Building underwater rovers is a hands-on, educational experience that integrates all aspects of STEM. Students build rovers comprised of low-cost, easily accessible ...
innovation
T. E. A. M. S. Model
Our mission for the T.E.A.M.S model is to inspire special educators to rethink, redesign, and re-envision what special education is in order to realize every student's...
Equity
innovation
ArtEd21
Art education, the original makerspace, is reborn in the 21st century as the all-inclusive, cross-curricular, creative amalgam that it once was in the Renaissance. Us...
Arts, Creativity, Empathy
innovation
Design Thinking Through STEAM
Students in the Middle School are engaged in a STEAM program once per week that focuses them on solving real-world problems affecting them or those around them using d...
Creativity
innovation
Mpower Studio - Pittsburgh Obama Academy Makerspace
MPower Studio is a place full of endless opportunity to express creativity, to be innovative, to promote purposeful collaboration, and to be your best self. This high...
Global Citizenship, Problem Based Learning, Project Based Learning
innovation
NoRILLA
NoRILLA is a new mixed-reality learning platform bridging physical and virtual worlds to improve children's inquiry-based STEAM learning, fostering their curiosity. Co...
innovation
Bring Your Kids Home-Innovation, Creation and Repurposing Spaces
The Duquesne Elementary School (DES) has repurposed many classrooms to meet the changing needs of students in grades PreK-6. Over the past few years, DES has repurpos...
innovation
ProjectArt
ProjectArt establishes public libraries as enriching local spaces where youth engage in free afterschool visual art classes. We aim to facilitate the development of st...
Arts, Arts
innovation
Trust in Noticing
Trust in Noticing is an approach for teaching and learning. Although trust may seem obscure, “anything essential is invisible to the eyes” (Antoine de Saint-Exupery). ...
Ribbon PITTSBURGH
innovation
Manchester Craftsmen's Guild
Founded in 1968 on the belief that environment shapes behavior, Manchester Craftsmen’s Guild (MCG) has grown from a community-based ceramics program into a cornerstone...
Arts
Ribbon PITTSBURGH
innovation
Summer Dreamers Academy
A no-cost, premier summer learning experience providing the academic benefit of summer school along with the fun of summer camp. Through a mix of high-quality, engagin...
innovation
The Pittsburgh Project
The Pittsburgh Project is committed to revitalizing our city by supporting its most vulnerable citizens and equipping its young people to be change makers. We believe ...
Character Education, Collaborative Learning, Problem Based Learning
innovation
LINKKI, the simplest tool for kinetic design
LINKKI is an open-source construction kit and learning tool for kinetic design. Its simple, modular and gender-neutral design lowers the entrance barrier to STEM learn...
Ribbon PITTSBURGH
innovation
The Finch Robot
This educational technology tool can be programmed in five different coding languages, from Scratch to Java, making it immediately accessible to learners of any age an...
innovation
Simcoach Skill Arcade
Youth are not aware of careers that may be a great fit, nor are they on a path to get there. Industry can't fill jobs with qualified talent. We are using free video ga...
Ribbon PITTSBURGH
innovation
MAKESHOP
This research-based learning space is a permanent exhibit inside the Children’s Museum of Pittsburgh. MAKESHOP is a drop-in environment where children and families mak...
Personalized Learning
innovation
PHASE 4 Learning Center, Inc.
Breaking the school-to-prison pipeline through Innovative and unique approach of academic and career success. Focused on relationships, acceptance, tolerance and cel...
innovation
Buscenter AO
Buscenter is an opportunity to solve educational and health issues in Angola at a low cost with short implementation time and prepare young Angolans to the digital era...
Global Citizenship
innovation
Ada's Adventures in Science
Ada’s Adventures in Science follow the life of a curious girl called Ada. These comic book stories explore being a scientist and doing science; asking questions, takin...
Creativity
Ribbon HUNDRED 2020
innovation
Kide Science
Kide Science applies a world-class, research-based pedagogical model from Finland for early science education for 3-to-8 year-olds all over the world. The play-based S...
innovation
Computing At School Festival
Computing teachers, in primary and secondary schools, during the whole school year, help their students to make animations, movies and digital artefacts, to program co...
innovation
Technology Escape Room
The Tech Escape Room was designed using quiz, algorithms, programming problems, mathematics, literary poems, physics, chemistry and electromagnetism experiments. The r...
innovation
Unruly Splats
At Unruly Studios we're empowering students to learn critical STEM skills through active, social recess-style play! Unruly Splats are stompable, programmable buttons t...
Creativity
innovation
OK Go Sandbox
Developed as a collaboration between OK Go and the Playful Learning Lab at the University of St. Thomas (led by Dr. AnnMarie Thomas), OK Go Sandbox is all about bringi...
Ribbon EMPLOYABILITY
innovation
Drone-based Interdisciplinary Learning & Entrepreneurship Education
A Finnish curriculum framework was adopted to cultivate students’ transversal competences under the theme of drone technology in Hong Kong. Students applied what they ...
Collaborative Learning
innovation
Building the Town of NumberOpolis!
Imagination, global numeric linkages and recycled materials encourage students to experiment with math on their own terms. The multi-disciplinary one-day to full-year ...
Blended Learning
innovation
SET VEINTIUNO
It is an integral proposal of 10 different programmes to improve the acquisition of skills and motivate learning: - Acquisition of 21st century skills for personal a...
Empathy, Global Citizenship, Leadership
innovation
素養導向數學跨領域遊戲設計
(1)真誠友善的本質: 設計的數學遊戲,可以增加學生之間善意的互動。(2)多元創新的思維:設計的數學遊戲(合縱連橫,拼拼畢氏樹等)都是跨領域的設計,可由多元角度發想解決方式。(3)科技運用的認知:在活動中,學生會使用平板、手機,來協助解決問題。也可以讓學生使用Plickers、Quizizz、Holiyo、Kahoot等IRS即時反...
innovation
GyanDhara Opportunities for All with Learning (GOAL)
Our program covers SDGs, Climate Change, Food, water, 3 R, Waste, Global Citizenship. Biodiversity. All activities are based on school curriculum that improve knowled...
Sustainability
innovation
IPOWER
iPOWER! youth empower fellow students to develop leadership qualities and explore social entrepreneurial skills. For example, IPOWER has successfully put on theater pe...
Personalized Learning
innovation
OPIN
Opin (I learn) is an e-learning solution based on the best pedagogical practices and leveraging the globally popular games from Finland to share with the schools worl...
Creativity
innovation
HEARTBIT
HEARTBIT is establishing a new standard on how to teach 21st century skills by empowering children, parents and teachers with on demand DYI maker kits connected to ada...
Personalized Learning
innovation
Mathigon
Mathigon’s unique content format makes learning mathematics more engaging and interactive than ever before. Hundreds of games and manipulatives allow students to explo...
Personalized Learning
Ribbon HUNDRED 2020
innovation
Remake Learning
Since 2007, Remake Learning members have been working together to ignite more engaging, relevant, and equitable learning opportunities for young people navigating rapi...
Professional Development
Ribbon HUNDRED 2020
innovation
MyMachine
MyMachine is a unique collaboration of 3 educational levels co-creating their own 'dream machines': 1) Primary schoolchildren invent a 'machine' (an IDEA) 2) whi...

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