Search by category Art Education

Innovations

innovation
Art (Hi)Stories
The project examines art history through the prism of social constructivism in order to utlize its potential for holistic education and museum learning in the early an...
ART, Art Education, art history, CREATIVITY, Holistic Education, Museum Learning, Social Constructivist Learning
innovation
ProjectArt
ProjectArt establishes public libraries as enriching local spaces where youth engage in free afterschool visual art classes. We aim to facilitate the development of st...
Art Education, Artist, Arts, Arts, Child development, Communication skills, Community Building, Critical Thinking, Libraries, Problem solving, ProjectArt, STEAM, Visual Art, Visual Art After-School
Ribbon HUNDRED 2020
innovation
Slam Out Loud
Slam Out Loud uses performance and visual arts to enable children from disadvantaged communities to find their voice through creative expression. We work with professi...
Art Education, Arts, Education, Poetry in Education, Storytelling, Theater Education, Visual Art
Ribbon HUNDRED 2020
innovation
Protsahan's HEART Program
The HEART Program is a unique arts & technology based model of working with adolescent girls from underserved communities who are at risk or are survivors of abuse. ...
Adolescent Girls, Art Based Therapy, Art Education, Child Sexual Abuse, Creativity, Education, Health, Holistic Wellbeing, Mental Health, Nutrition, Technology
innovation
Tinkerseeds
Think of a children’s workshop where they create from their imagination using stories as a springboard from which meaningful learning occurs and child-led projects eme...
Art Education, Early Childhood Education, Emergent Curriculum, English Learning, Language Development, Maker education, Project-based Learning, Social Constructivist, Storytelling, Student-Led, Vygotsky
innovation
Musemio
With a cardboard headset and mobile app, Musemio allows every child to become a cultural explorer! Rooted in academic research, Musemio is an evidence-based edtech sol...
Art Education, Data Driven, EDUCATION, Museum, Museum Learning, Virtual Reality