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Search by category Augmented Reality

Innovations

Hundred 2018
Lyfta
Lyfta is a rich media learning experience from Finland that invites pupils to have memorable, immersive experiences with real human stories from around the world. Lyft...
App, Augmented Reality, Collaborative Learning, Diversity, Empathy, Equity, Global Citizenship, Interdisciplinary, Lesson plans, Project Based Learning, Social Emotional Learning, Social Sciences, Technology, Virtual Reality
2179 views
Hundred 2018
Octagon 4D
Multidimensional flashcards, powered by augmented reality technology, that enliven the learning processing by allowing students to witness animals and dinosaurs come t...
Augmented Reality, Technology, Virtual Reality
1651 views
Open
CleverBooks
CleverBooks brings revolutionary approach towards teaching existing subjects by combining truly innovative augmented reality (AR) technology with traditional technique...
Augmented Reality, Education, Educational game, Innovation, Technology education
246 views
Open
NUSHU – Earthling News in 3D
A series of Augmented Reality adventures about international current affairs. NUSHU is an alien whose mission is to understand humans and send reports back to its own ...
Augmented Reality, Cross-Curricular, EdTech, Educational game, Media Literacy
946 views
Finland
3DBear
3D-tulostus, virtuaalitodellisuus (VR) ja lisätty todellisuus (AR) vievät maker-kulttuurin ja STEAM–aineiden opiskelun kouluissa aivan uudelle tasolle. Tässä mallissa ...
3D-tulostus, Augmented Reality, Digitaalisuus, Ilmiöpohjainen oppiminen, Maker-kulttuuri, Oppimiskokonaisuudet, STEAM, STEM, VR
264 views
Finland
3DBear
3D printing, virtual reality (VR) and augmented reality (AR) take Maker Culture and studying STEAM subjects at school to a whole new level. This model presents how to ...
3D printing, Augmented Reality, Digitality, Learning units, Maker Culture, multidisciplinarity, Phenomenon-based learning, STEAM, STEM, VR
859 views

Media