The Grand Educational Game Experiment
The goal of this experiment is to bring comprehensive schools in the Turku area together to create 100 educational games for tablets. In this experiment learning will be promoted through gaming and through game design & game development.
What are the goals you are looking to achieve with the experiment?
The goal of the experiment is for Turku comprehensive school students to create characters and 100 games to be played on tablets as part of multidisciplinary learning. Throughout the trial, we expect to see development in students’ technological skills and communication skills. In addition, we have the means to develop an operational model and educational material for different school subjects.
Is this a new experiment or is this based on an existing one?
The Turku comprehensive schools have had a teacher visit the schools throughout the 2015-2016 school year to teach coding and math in order to get ready for the implementation of the new national curriculum. All in all this experiment is considered a new idea.
How will the experiment be scheduled and how will it be put into practice?
The experiment will be conducted throughout the 2016-2017 school year. In September and October, at the Puolala Comprehensive School, teachers and students will gather to create an operational model that will be sent out to the rest of the schools. To begin with, students will introduce themselves to a variety of games and game components after which they will be able to produce their own games and characters. The goals will be defined and a strategy laid out on how to reach these goals through the gaming process. After all strategy has been laid down, students will plan, create and test the games using tablets.
Organization: Turku City TOP-centre
School(s): Numerous schools in the Turku area.
Contact person: Maarit Savolainen and Jouni Paakkinen
Contact email: firstname.lastname@example.org email@example.com
Partnership(s): Turku Matikkamaa. Other partnerships will be announced later.