Teaching Finance Management Skills to Kids
Money Flow Challenge is a game designed for fifteen to twenty year old students which offers a new and fun way of learning how to manage personal finances. Money Flow Challenge has been developed in partnership with the National Board of Education, Aalto University and Finnish high school students. The game won the title of Best Serious Game in the Finnish Game Awards 2016. In this experiment we will follow the impact of this game in Finnish high schools.
How can you learn economic management by playing a game?
The game teaches how to deal with personal economic challenges. The game simulates surprising real world problems that must be reacted to in the most successful way possible. By playing through the five levels of the game, students learn how to solve real world problems in economics in anything from money management to investing and financing with loans. The free Money Flow Challenge game can be downloaded onto Apple and Android smartphones and tablets.
Is this a new experiment or is this based on an existing one?
The game has previously been piloted with the ninth grade students and has received good feedback. In the Fall of 2016 we look to find more ninth grade classes to take part in the experiment from all parts of Finland.
How can this experiment be linked to economic management skills and skills in consumerism?
The new national core curriculum is being implemented this Fall in schools across Finland. Home economics will emphasize money management, consumerism and lessons in economy more than ever. HundrED will be trialling the Money Flow Challenge game as part of basic education in the 2016-2017 school year. Each teacher will teach economics holistically with the assistance of the Money Flow Challenge game and learning material developed for this purpose as well as share excellent practices and observations with colleagues throughout the process. All in all this experiment will trial gaming as a learning tool.
What are the goals you are looking to achieve with the experiment?
The goal is to teach basic economics to students in a fun way. The students will learn holistically to manage their lives and encounter possible challenges as well as problem solve. In addition, the game enables us to look at the different financial states in the world and consider the potential reasons for why things are the way they are.
Armfelt Elementary School, Salo, Fiia Lujasmaa
Oulu Secondary and Upper Secondary School, Terhi Ylöniemi
Ivalo Secondary School, Riikka Saijets
Masku Hemming Secondary School, Saara Järvinen